Patch 1.06.1
1.06.1 Gameplay Changes The Blacksmith now sells random guns in exchange for Gems! The Jester now sells random items in exchange for Gems! After the first loop all bosses can be encountered as Elites, gaining a new attack and increasing their speed Added 4 new items Updated all i
1.06.1
Gameplay Changes
- The Blacksmith now sells random guns in exchange for Gems!
- The Jester now sells random items in exchange for Gems!
- After the first loop all bosses can be encountered as Elites, gaining a new attack and increasing their speed
- Added 4 new items
- Updated all item descriptions accordingly
- Added some spawning tweaks to help avoid enemies spawning directly on top of the player's predicted location
- Replaced the old cursor "pulse" effect with one that reacts dynamically to gun fire
- Ammo pickups now reload current ammo, instead of reserves
- Removed the teleporter on the ship; runs can now be started by jumping off the ship
- Characters no longer have innate health regeneration
- Removed damage gain on level up
- Characters now receive 20% of their health on level up
Systems Changes
- Various tweaks for Steam Deck compatibility
- 'Screen shake' reduction pass across all weapons
- Fixed a gun drawing issue when swapping between weapons on gamepad
- Total damage is now correctly rounded behind the scenes; should prevent some rapid-fire guns displaying damage as lots of 0s
- Fixed Ligma's jump/fall animation being misaligned to the ground
- Cleaned up Ligma's jump/fall animation timing so it looks a bit less jittery






