1.04
New Features
- 2 new guns!
Item Changes
- Greed rarity increased from Uncommon to Elite
- Greed damage bonus increased from 5% to 10%
Gameplay Changes
- Ligma now drop from the top of the screen when jumping; total fall time increased significantly
- Falling Ligma can no longer be interrupted by damage until after reaching the ground (this should help reduce players feeling as though these enemies teleported; often it was their falling animation being interrupted by damage)
- Rebalanced enemies in the second and third biomes, upping their damage and tankiness
- Gained money is now reduced based on how long a player has been in a single biome
- Added an additional small chest to early biomes
- Weighted chance of first biome items slightly towards sustainability (healing/regeneration)
Systems Changes
- Improvements to co-op, fixing several instances of desync and improving monster behaviour
- Fixed the Octo achievement not unlocking correctly
- Fixed a rare issue where players could become stuck in walls