Update 1.3.4
Expanded Intro Fixed some bugs with Achievement stat tracking Reduced Graham's Shotgun damage to 40% per pellet
Developer posts and news about this game.

Expanded Intro Fixed some bugs with Achievement stat tracking Reduced Graham's Shotgun damage to 40% per pellet

Update 1.3.3 is now live includes several changes. New Features Added Rumble support for Controllers Added 5 new Fates for all playable characters. These Fates are unlocked by default New Fates Glass Cannon -> Crit Damage + 10%, Health - 5% Turtle: Armor -> 10, Attack Speed

Reduced the Experience to reach Level 2 by 67%. This change increases the speed of the first Stage so you can get to the good stuff faster. Increased the Secondary Stats of Common Equipment. Equipment of higher rarities are unaffected. Redesigned the Splash Screen.

Fixed an issue where Patriot's Grapple attack may cause the player to be placed into an unrecoverable state

Update 1.3.0 brings a large list of new features, balance changes, and bug fixes to Hecaton. New Progression System Score now goes towards Bounty Hunter Rank Each character can increase a stat point permanently for every Hunter Rank earned You can increase Health, Armor, Crit Cha

Update 1.3.0 is now available. Full patch notes will be posted here at a later time.

I'm in the process of testing Update 1.3 now and with any luck it will be out in a few days. Here are some highlights: Each character can unlock 20 new Fates, for a total of 120 new Fates across all 8 characters. Characters can also no permanently increase their Stat Points. Upda

Update 1.3 will provide several new ways to progress your Bounty Hunters. The following is a quick preview of the new systems that will be introduced once the patch hits. Starting in Update 1.3, all Rating received at the end of a run will increase the Rank of the Bounty Hunter y

Update 1.2.0 is now live and contains several changes to the base game. General Stages 1, 2, and 4 now have Alarm Rooms right before the Boss Room. This is to create a combat area that contrasts with the exploration and platforming elements of most of the level. These combat enco

Update 1.1.0 is now live. General Most maps have been been redesigned. Most old maps have been cut in half for much quicker gameplay in the first half of the game. Many old maps have been redesigned with new locations. Maps for the first 3 stages have been normalized: each map no

Update 1.1 will arrive sometime next week. It primarily addresses issues with current map design. Current maps will be cut in half. For example, the current map Twin Falls will be split into two maps: one called Upper Twin Falls and another called Lower Twin Falls. Map flow will

You can now listen to the Hecaton Soundtrack playlist on Souncloud. Listen here If you like any of the artists make sure to send them some love.

Update 1.0.6 is now live and contains the following changes: The game's Version Number is now visible in the Main Menu. For Science. A small Tooltip not displays in the Bounty Hunter selection screen. This gives some insight on how the character plays. V-Sync can now be toggled i