Update 1.3.3 is now live includes several changes.
New Features
- Added Rumble support for Controllers
- Added 5 new Fates for all playable characters. These Fates are unlocked by default
New Fates
- Glass Cannon -> Crit Damage + 10%, Health - 5%
- Turtle: Armor -> 10, Attack Speed - 5%
- Hard Mode -> Enemies are 5 Levels higher and 20% more valuable
- Treasure Hunter -> New Trinkets are 10% stronger
- Window Shopper -> Shops have a 10% chance to have more Items
Balance Changes
- Altered some initial variables for new Save Files. For example, default music is a bit louder. This only affects new players.
- Altered some Menu noises.
- Enemy Initial Damage has been decreased by ~6%. This does not affect Damage Scaling.
- Lockdown Rooms for Levels 2 and 4 have slightly more time in between enemy waves.
- Gentle Giant Fate -> Now properly removes 5 Damage
- Equalizer Fate -> Changed to +1 to all Stats (previously was -5 Damage, +2 all other Stats)
- Patriot -> Starting Health reduced to 325 (was 350)
- Sarin -> Necrotic Aura's initial Damage has been increased by 33%.
- V -> Relentless Assault Attack Speed has been increased by 15%.
- Necronomicon Item -> No longer works on Robot enemies, because they have no souls.
Bug Fixes
- Fixed an issue with Sonja's Trap becoming invisible
- Fixed an issue with Sonja's Matryoshka Trap Fate not properly calculating Damage
- Fixed an issue that caused the game to become potentially becoming unstable if selecting a Fate and teleporting to a new Level at the same time