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Update 1.3.3

Update 1.3.3 is now live includes several changes.

New Features

  • Added Rumble support for Controllers
  • Added 5 new Fates for all playable characters. These Fates are unlocked by default

New Fates

  • Glass Cannon -> Crit Damage + 10%, Health - 5%
  • Turtle: Armor -> 10, Attack Speed - 5%
  • Hard Mode -> Enemies are 5 Levels higher and 20% more valuable
  • Treasure Hunter -> New Trinkets are 10% stronger
  • Window Shopper -> Shops have a 10% chance to have more Items

Balance Changes

  • Altered some initial variables for new Save Files. For example, default music is a bit louder. This only affects new players.
  • Altered some Menu noises.
  • Enemy Initial Damage has been decreased by ~6%. This does not affect Damage Scaling.
  • Lockdown Rooms for Levels 2 and 4 have slightly more time in between enemy waves.
  • Gentle Giant Fate -> Now properly removes 5 Damage
  • Equalizer Fate -> Changed to +1 to all Stats (previously was -5 Damage, +2 all other Stats)
  • Patriot -> Starting Health reduced to 325 (was 350)
  • Sarin -> Necrotic Aura's initial Damage has been increased by 33%.
  • V -> Relentless Assault Attack Speed has been increased by 15%.
  • Necronomicon Item -> No longer works on Robot enemies, because they have no souls.

Bug Fixes

  • Fixed an issue with Sonja's Trap becoming invisible
  • Fixed an issue with Sonja's Matryoshka Trap Fate not properly calculating Damage
  • Fixed an issue that caused the game to become potentially becoming unstable if selecting a Fate and teleporting to a new Level at the same time