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Update 1.2.0

Update 1.2.0 is now live and contains several changes to the base game.

General

  • Stages 1, 2, and 4 now have Alarm Rooms right before the Boss Room. This is to create a combat area that contrasts with the exploration and platforming elements of most of the level. These combat encounters are highly randomized.
  • Counters for how many times you've picked up an Item will now be shown in the Database Menu for Items that have been fully decrypted
  • Added a new decryption icon in the Database Menu. Decryption is now indicated by 3 lines underneath the Item's Icon.
  • Several changes to the way enemies spawn randomly on a map
  • The enemies inside Stage 3 Alarm Rooms are now slightly randomized
  • The Menu music has been changed
  • Trinkets have been renamed to Equipment
  • The game logo has been updated to match its current state in all forms (store page, in-game, etc)

Balance Changes

  • The Speed Stone Achievement has been changed from defeating the first boss in 6 minutes to 4 minutes. This should have changed during the 1.1.0 Map Update when all maps shrank in size but is being changed now.
  • The Mitosis Machine Achievement has been changed to Survive for 35 Minutes, down from Survive for 1 Hour.
  • Increased the hitbox of Minerva's Chaotic Bolt's secondary explosions. This also affects the Item of the same name.

Bug Fixes

  • Fixed a bug with particles for the Pakupaku Item
  • Fixed a bug where Guiding Equipment would not reset properly during a level change
  • Fixed a bug where Status Effect icons would not display properly on Patriot during Overdrive
  • Fixed a bug where sometimes the Level Up or Energy Max animations would not display