News and updates

Developer announcements, patch notes and gaming coverage from across the GaugeDB catalogue.

Latest news

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  1. FIVE: Guardians of DavidDeveloper post

    Patch 2 Hotfix

    Hi everyone! We just pushed a hotfix for Patch 2 to address some minor bugs that popped up. More exciting things coming soon! * Altered final cinematic so that movement is not restricted in following level. * Fixed soldier robovoices in Eleazar intro comic * Fixed missing cache V

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  2. FIVE: Guardians of DavidDeveloper post

    Patch 2 Hotfix

    Hi everyone! We just pushed a hotfix for Patch 2 to address some minor bugs that popped up. More exciting things coming soon! * Altered final cinematic so that movement is not restricted in following level. * Fixed soldier robovoices in Eleazar intro comic * Fixed missing cache V

    Read article
  3. RepubliqueDeveloper post

    The Countdown to Episode 5 Has Begun!

    Coinciding with the console version’s release, the Steam launch of Episode 5: Terminus, will be on March 22. We’d like to sincerely thank all of our fans who have been with us from the beginning, and we Hope you’re all excited to see Republique’s thrilling conclusion!

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  4. RepubliqueDeveloper post

    The Countdown to Episode 5 Has Begun!

    Coinciding with the console version’s release, the Steam launch of Episode 5: Terminus, will be on March 22. We’d like to sincerely thank all of our fans who have been with us from the beginning, and we Hope you’re all excited to see Republique’s thrilling conclusion!

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  5. RetaliationDeveloper post

    Current PC Build

    HI guys still bug fixing, Hopefully Retaliation will be more polished by this weekend, I am having difficulty managing work and game development right now. I am aware that in some cases the ending isn't initializing properly and it the first thing I plan to fix. Thank you for bar

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  6. RetaliationDeveloper post

    Current PC Build

    HI guys still bug fixing, Hopefully Retaliation will be more polished by this weekend, I am having difficulty managing work and game development right now. I am aware that in some cases the ending isn't initializing properly and it the first thing I plan to fix. Thank you for bar

    Read article
  7. AttractioDeveloper post

    Update 1

    Some bugs were fi xed: Fail to lau n ch on certain Mac computers. A crash at the beginning in few Windows computers. The controls menu interface ha d a minor bug. A gli t c h of random blocks on th e wall s on comput e rs with Gefor c e 9xx se r i e s. Also, we added few custom l

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  8. AttractioDeveloper post

    Update 1

    Some bugs were fi xed: Fail to lau n ch on certain Mac computers. A crash at the beginning in few Windows computers. The controls menu interface ha d a minor bug. A gli t c h of random blocks on th e wall s on comput e rs with Gefor c e 9xx se r i e s. Also, we added few custom l

    Read article
  9. Sven Co-opDeveloper post

    Sven Co-op - Release Party

    To celebrate the launch on Steam, we're holding a release party on IRC. Date: Friday, January 22nd, 2016 at 6:00 PM EST - Convert Time Server: irc.gamesurge.net Channel: #svencoop Sven Co-op's IRC Channel is hosted by Gamesurge . If you don't have an IRC client installed, you can

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  10. Sven Co-opDeveloper post

    Sven Co-op - Release Party

    To celebrate the launch on Steam, we're holding a release party on IRC. Date: Friday, January 22nd, 2016 at 6:00 PM EST - Convert Time Server: irc.gamesurge.net Channel: #svencoop Sven Co-op's IRC Channel is hosted by Gamesurge . If you don't have an IRC client installed, you can

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  11. Eternal FateDeveloper post

    Server Update - 21 Jan 2016

    The types of PvP arenas that are available will now be rotated daily. Arena types available will reset at midnight GMT (the same time daily quests reset). Added 3v3 Capture the Chicken mode and 1v1 mode to the arena type rotation 2v2 Capture the Chicken mode and 2v2 TDM mode are

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  12. SubterrainDeveloper post

    Released!

    Subterrain full release is alive! Massive thanks to all our community! I truly believe that the game had 4000 developers behind the game! Don't think you have not contributed to the development because your name is not on the credit list. If we ever win any award and live to tell

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  13. SubterrainDeveloper post

    Released!

    Subterrain full release is alive! Massive thanks to all our community! I truly believe that the game had 4000 developers behind the game! Don't think you have not contributed to the development because your name is not on the credit list. If we ever win any award and live to tell

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  14. Eternal FateDeveloper post

    Eternal Fate 1.1.7.0 Released

    We've made some important changes to the targeting system based on player feedback. Targeting is now sticky. Casting spells or using your weapon attack will no longer change targets for you. If you do not have a target, trying to use an ability will still pick one for you. Clicki

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