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v0.2 progress: colored lights, playable alpha

The graphic makeover will be finished soon! Terrain, monsters and items are done ; only the UI, some work on the player sprite and a few details remain. For my part, I worked on the lighting simulation so the light is now colored (more explanations here). As you can see on the pics here, the lava emits red light, weapons projectiles color the terrain, etc.

The v0.2 has been playable in alpha version for a few weeks, so don't hesitate to try it if you are not afraid of bugs, unbalanced game and big missing parts. All infos here: http://steamcommunity.com/app/315460/discussions/0/458604254424469913/
I finished the biggest code changes so theoretically the saved games shouldn't be reset anymore.

Now, about what is planned: I'll work on the AI drone items and some change in the game ending, and then i'll push the version into the beta branch.
This beta will be used for:
- a lot of balancing, bug fixes and interface improvements
- adding new sounds
- adding a tutorial (some static screens with image/text like in mobiles games, probably)
- adding 7 steam cards (i was waiting for the arts to be completed)
And then I'll finally push the version live for everybody! And after that I'll work on minor update v0.2x in order to add some new items like the minimap.

As a remark, this post will probably be the last one before the v0.2 release and the price change ($8).