Loco Launcher

Nitro Rabbit Labs

Released
Sep 9, 2021
Platforms
Windows
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Update Notes for February 10th, 2023

    1. Added Museum level 2. Added Art Gallery level 3. Added better gamepad camera rotation (will add a feature slider for the player later on) 4. Replaced test trails with a better trails run 5. Modified special launch landing explosion to actually destroy more things around player

  2. Developer post

    Update Notes for January 2nd, 2023

    1. Tweaked camera slightly for more free movement. 2. Fixed some objects obstructing player not going invisible to see player. 3. Fixed issue where destructibles not loading correctly.

  3. Developer post

    Last Big Update Before Release

    First to everyone reading this, Happy New Year! This game has been in development a little longer than I'd like, but overall this was an unplanned game. There were some core mechanics I initially wanted to add in, but were unable to due to current limitations for medium performan

  4. Developer post

    Update Notes for December 31st, 2022

    1. Optimization for level loading. 2. Optimization for how objects are loaded. 3. Optimization for how objects are destroyed. 4. Basically optimizations all around. 5. For some reason destructibles are not counted correctly, so a slight fix for that plus not needing to destroy ab

  5. Developer post
  6. Developer post

    Update Notes for December 1st, 2022

    1. Fixed issue where cannon launch at Splash Screen went into space, rather than at the gas station. 2. Fixed issue where using both gamepad and keyboard on the options menu, now highlighting buttons back if selected off screen.

  7. Developer post

    Update Notes for November 30th, 2022

    1. Highlight destructibles when there are a small percentage left. 2. Better sound design for footsteps on certain terrain (next update should be complete for this). 3. Make walls, ceilings, and floors transparent if camera cannot see player. 4. Increase default match time. 5. Fi

  8. Developer post

    Big Update Coming Soon

    It's been over several months since the last update. There has been many life obstacles for me, as well as re-evaluating the game's workflow in regards to sending out content. You can access the Trello board here: I'm working very hard to get the minimum 20 levels out. After that

  9. Developer post

    Updates Notes for April 21st, 2022

    1. Rework farm level to provide stables and more satisfying destructibles. 2. Fix sound glitch when running on floors as an animal. 3. Polished Stables Level (lightning, add more destructibles, etc). 4. Fixed FPS glitches when out of range of a building. 5. When animal is hidden

  10. Developer post

    Update Notes for April 10th, 2022

    1. Destructibles behavior glitch fix (e.g. boxes in a shelf disappear if the shelf is destroyed).

  11. Developer post
  12. Developer post

    Update Notes for April 5th, 2022

    1. Rubble tweaks. 2. Added different variety of brick rubble. 3. Added different variety of metal rubble. 4. Removed all default rubble references.

  13. Developer post

    Update Notes for March 31st, 2022

    1. Breakable floors when using a vehicle. 2. Fixed Loco Ball to be able to jump many times instead of just once (after landing).

  14. Developer post

    Update Notes for March 26th, 2022

    1. Fixed trail particles not showing up, because I forgot to test. Note: Oopsies. / (˃ᆺ˂)\

  15. Developer post

    Update Notes for March 25th, 2022 Part 2

    1. Fixed running particles activating while inside the roller. 2. Fixed random particle effects activating while inside the roller. Hindsight: Apparently the roller causes a lot of problems.

  16. Developer post

    Update Notes for March 25th, 2022

    1. Fixed ragdolls for animals. 2. Game Mechanics Change: Vehicles can destroy floors of buildings. 3. Fixed Loco Roller issues with launching character in building. 4. Fixed issues with Loco Roller on not exploding correctly. Note: Destroy-able floors are available for some build

  17. Developer post

    Update Notes for March 17th, 2022

    1. Fixed when player gets hit by explosives and go into launch mode at the same time. 2. Redo Main Menu: Add additional simplistic main menus.

  18. Developer post

    Early Access Being Extended

    Loco Launcher for Early Access is being extended, due to personal life problems I'm dealing with at the moment. In addition I don't feel that the Loco Launcher experience is finished and polished as of right now. I can't make it to the end of March deadline, because there is much

  19. Developer post

    Update Notes for March 5th, 2022

    1. Readjusted lighting for the 100th time. 2. Redesigned vehicle game mode for better variety of cars and to enable more silliness. 3. Fixed new vehicle camera zooming when upside down. 4. fixed controller rotation when moving on game pad. 5. Fixed outline when character isn't vi

  20. Developer post

    Update Notes for February 17th, 2022

    1. Fixed rotation after being launched from cannon. 2. Resized cannons. 3. Fixed catapult bug, not showing proper effects after launching. 4. Glitch where it always assumes a controller is in use. 5. Investigate odd lag if catapulting into the ground after having long air time. 6