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Update Notes for November 30th, 2022

1. Highlight destructibles when there are a small percentage left.
2. Better sound design for footsteps on certain terrain (next update should be complete for this).
3. Make walls, ceilings, and floors transparent if camera cannot see player.
4. Increase default match time.
5. Fix camera distance to car and rollerpult.
6. Update player GUI visuals to be more satisfying (next update should be mostly complete for this).
7. Add in more buildings and update how destructibles in rooms behave.
8. Expand destructibles per levels.
9. Optimize FPS to handle the increase of new destructibles update, and redesign loading in destructibles for levels.
10. Add a better finishing screen, giving the player time to look at it while pressing buttons.
11. Updated name for City Office to Boring Bank.
12. Added The Warehouse level.
13. Added The Club level.
14. Added The Mall level.
15. Added The Hotel level.
16. Added Apartments level.
17. Added Castle Stockpile level.
18. Added Castle Keep level.
19. Added The Castle level.

Note: Tomorrow will contain more another update, as I'm rapid developing the rest of these additions and changes for the game.