A Quick Glance Behind
With this update, Quixer has reached a certain maturity. Features have been added. Bugs have been squashed. And the overall experience has been improved! If you've been missing out on it since launch, here's a little recap. At launch we only had the Volume Manager feature. Howeve
With this update, Quixer has reached a certain maturity. Features have been added. Bugs have been squashed. And the overall experience has been improved!
If you've been missing out on it since launch, here's a little recap.
At launch we only had the Volume Manager feature. However it was slightly impractical due to the way assigning hotkeys worked. This was changed only a few days later to become much more than that. Not only were you now able to assign hotkeys by pressing any key from your keyboard, but it also came with a complete new module which allows you to set hotkeys for specific apps. Great! Needless to say that with big changes come small bugs. So back to squashing I went. After some time, some bugs fixed and some feedback coming in, I decided to improve Quixer by adding a feature that I was already using in a separate app of mine, which is today known as the Audio Devices feature. That was fun to implement because I already had a working version but it was very custom to my needs and very little effort was put into it as it did not need more than that to work. So I sat and change a whole bunch of things to welcome this new feature. Once I got it to work, I realized that different languages had different labels for buttons and that would cause a problem. So I went back to work and fortunately found a solution. Great! A few weeks later, it was back to work again with a new feature some users made me think of. The Volume Presets feature. Although this feature would not be used by a lot of people, I still decided to put in the work for it. It took some time to come up with a good way to design it and lay things out, but I did it. Worked some more to actually piece things together and there it was, another tool to be used by the few people out there. Great! Of course bugs kept on surfacing, because as much as I was being careful, sometimes you just can't predict everything. So all the while, those were being erased one by one. The UI was also improved quite a few times. From colors to positioning, to creating entirely new windows and even complete redesigns. Anything goes when you're trying to create the best thing you can.
And that brings us to roughly now! With all that done. I can happily say I feel like I made something useful and of good quality. As a first experience on Steam, that was very fun.
Thanks to all of you who already purchased Quixer. This helped me pay a portion of my studies.
Thanks to all of you who gave feedback and made Quixer into something better than it was! It's an important role people often forget about.
If you are reading this and don't own Quixer yet, I recommend you take a proper look at it. There even is a demo available to you. There will be a 20% sale going for two weeks starting June 26th.
As I always say, it's something you don't know you need until you are actually using it.
Lastly, by all means, this doesn't mean Quixer will stop getting updates. I will still be on the lookout for bugs and I am always opened to suggestions. Adding some new features would definitely be my pleasure.
Cheers!
-Senerio










