The Last Hex

That Indie Studio

Released
Dec 13, 2021
Platforms
Windows
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Silent 1.0 release

    Hello everyone! First off I have to thank everyone that has been apart of this long journey. It has been an amazing experience for me and I really mean that the interactions that I have had with the community really helped me push through to release. I know not everyone will be h

  2. Developer post

    Update 49: Bug fixes and general update

    Version: 0.9 Hey everyone! Long time no talk. First off I appreciate all the patience and kind words from everyone since the last update. I really do appreciate it. I hope everything is well with everyone this year, I know it has been rough for a lot of people. If you ever feel l

  3. Developer post

    Fan Pack 1 - Submissions are open

    With the new pack system in place we thought it would be fun to get some community suggestions on cards, potions and items you would like to see in game. If you have any ideas feel free to fill out this form as many times as you want. We are looking to get 20 new things created b

  4. Developer post

    Update 48: Bug fixes, Fan Pack 1 input, and general update

    Hey Everyone! Life has been crazy the past 2 weeks but here we are with an update on The Last Hex. General Update The first thing I want to mention to get it out of the way, is I am looking to go to a 2 week update schedule unless something major or exciting comes up. We have see

  5. Developer post

    Update 47: Bug fixes

    Version: 0.8.37 This week has been mostly concentrated on fixing up bugs with the new content as well some other bugs that have come in over the week. Potential fixes Potential fix for World traveler achievement - go to settings - Sync achievements Potential fix for God Item achi

  6. Developer post

    Update 46: New content drop and a year into early access

    Version 0.8.21 A whole year It has been a whole year since The Last Hex hit early access! A whole year! I can't believe it, it hasn't felt like a whole year has passed. I owe a lot to the community that has built up around The Last Hex. You all have really helped to make TLH what

  7. Developer post

    Update 45 - Small updates and bug fixes - Upcoming new content

    Version 0.8.14 The biggest news this week is that I am officially announcing a new content drop coming soon. New cards, a new potion and new equipment. 20 to be precise. All 20 items are about deck manipulation. Meaning more draw, ways to reduce the energy cost of cards, obtainin

  8. Developer post

    Weekly Update 44 - Small updates and bug fixes

    Version Number 0.8.13.5 Update Removed an unused achievement Updated wording of Exsanguination Updated wording of sleep to state any attack wakes enemy Removed Alchemist from potion explosion option for classes Fixed Moved Claws of Reprisal icon to player area Fixed an issue with

  9. Developer post

    Weekly Update 43 - Fate Shop updates, bug fixes

    Some small updates and fixes this week as I have been watching how the Fate Shop is working out and how it is changing the game for players. Thank you to everyone who is sending in reports! Seems like the Fate Shop has been a great addition to the game! Keep sending in those repo

  10. Developer post

    Weekly Update 42 - Introducing the Fate Shop - Control your destiny!

    Version Number: 0.8.3 I want to introduce the Fate Shop! A way to control the content that appears in your game. You will gain fate coins from defeating The Lost as well as camp bosses. You can then take those coins and use them to remove content from your game. Don't like a spec

  11. Developer post

    Weekly Update 41 - Balance tweaks, Introduction of key bindings and more

    Version: 0.8.10 Some fun updates today. The biggest is the introductions of key bindings. So more info on that below. I have started implementing key bindings. They have been implemented for combat only at this moment as I feel that is where they are mainly needed. The plan is to

  12. Developer post

    Weekly Update 40 - Small Lost nerf and bug fixes

    Version Number 0.8.9 This week comes with a lot of updates to the community. With the influx of players and then an influx of reports and posts. It is great to find some of the edge cases that are being found. Also thanks and welcome to all the new players! Keep posting, keep sen

  13. Developer post

    The Last Hex - 40% off this week

    A lot of things suck right now and there is a ton of people staying home whether it be self quarantined or mandated. Regardless, the situation is what it is and we all could use a little pick me up. It is not much but I have discounted The Last Hex by 40% for the entire week, I w

  14. Developer post

    Weekly Update 39 - And I am back with a brand new update

    Patch version # 0.8.8 I am back from a small break for the birth of my daughter! Everyone is doing amazing! And I really appreciate the support and kind words from the community on this huge life event for my family. Thank you! One thing I want to bring up is that this was also a

  15. Developer post

    Weekly Patch 38 - Bug fixes and the next 2 weeks

    Hello everyone! Today is a pretty interesting post for me. There are some bug fixes to talk about, an idea for keybindings to share, an infograph to share and a talk about the next 2 weeks. The next 2 weeks Long story short I will be working less on the game for the next 2 weeks.

  16. Developer post

    Weekly Patch 37 - Bug fixes and question to the community about key mappings

    Patch version 0.8.7 This patch is mainly bug fixes. But I do have a new info graphic on player stats which you can find below. I also have a question in regards to key mapping and what you guys want . Players seemed to enjoy the infograph from last patch notes so I made another o

  17. Developer post

    Weekly Patch 36 - Health items balance and bug fixes

    Patch version 0.8.6 This week comes with some balance tweaks to health items as well as a number of bug fixes which you can find at the end of this post. I have also tested out something new outside of the game but related to the game earlier this week that I want to share with y

  18. Developer post

    Weekly Patch 35 - Potion update issues fixed and player health rebalance

    Patch version 0.8.5.3 Potion update issues This weeks patch comes with a number of fixes to issues around items and interactions that came up because of the potion update last week. A number of items have been fixed and a number of interactions have been fixed. The biggest being

  19. Developer post

    Patch 34 - Big Potion Update

    Patch verson 0.8.5 Hello everyone! Big update today! We have revamped potions quite a bit. But before we get into the full changes, I want to mention that we want to hear from you about the changes. What you like or dislike. Even what you would want to see added or would change.

  20. Developer post

    Patch 33 - Translation updates, bug fixes and potions update

    Short update. I am continuing to update translation issues thanks to everyone sending in fixes! It helps a lot. I have also been keeping up with bug reports being sent in. Lastly I am almost ready to start implementing the changes to potions, I did some balancing in our spreadshe