Dungeons & Treasure VR

SDC Ventures

Released
Nov 30, 2017
Platforms
Windows
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Update 1.6.3 - Part 3 Final Modifiers and VFX Overhaul

    Hello again! This update finalises the changes to modifiers and introduces a new visual effect for all dropped items. The final two modifiers allow enemies to rearm traps and summon walls to block your path. Some enemies will now fire a projectile at a spent trap to rearm it. Thi

  2. Developer post

    Update 1.6.3 - Part 2

    Hello again, This update brings the new Vampire and Static Shock Modifiers into the game. These have been a bunch of fun developing and we hope you have just as much fun encountering them Other Fixes and Improvements Fixed an issue where the damage zones for the first bossfight w

  3. Developer post

    Update Showcase: Modifiers Part 2

    Hello again, the next update is just around the corner, so we wanted to give you an idea of what to expect. We have added 2 new modifiers and associated abilities, these are the Vampire and Static Shock modifiers. The Static Shock modifier is designed to spice up the play style o

  4. Developer post

    Update 1.6.3 Part 1

    This Update is part 1 of 3 and brings the first 3 new enemy modifiers into the game! The new modifiers are: Misty Step Mirage Hoarder Misty step As we've mentioned in the past, this modifier will allow enemies to teleport behind you, so stay aware of your surroundings Mirage Thes

  5. Developer post

    Modifier System

    The Modifier System The currently planned modifiers include things like: Trap re-arming Static Shock Wall Summons Vampiric lifesteal Traps are currently a one-off danger, Enemies with this modifier will be capable of re-arming them. This will make the environment more dangerous i

  6. Developer post

    Showcase: Update 1.6.3 - Modifiers and more!

    This Update will be split into several smaller updates, but all parts serve as a big content update to the game, starting with 2 of 6 upcoming new enemy modifiers, each modifier giving enemies a unique ability Assasin Modifier and MistyStep ability This ability lets enemies telep

  7. Developer post

    Tutorial Hotfix

    Fixed the Tutorial level so its playable again, sorry for the inconvenience

  8. Developer post

    Hotfix

    made the game work through steamVR again, sorry about the inconvenience

  9. Developer post

    Update 1.6.2 - Multiplayer fixes

    This update is all about making the game better for multiplayer and networking. Changes: The debuff system is now in sync with the server. We've tweaked enemy spawn times and removed invisible enemies. We've updated Unity to 2022.3.44f1. Additions We've added multiple SaveSlots t

  10. Developer post

    Update 1.6.1- Quality of Life Update

    This update made some QoL changes to the game : Changes: Improved Performance by switching to Singlepass Rendering Added back the Greyscale effect when you're dead Removed Bloom from the camera Improved Performance of Minimap Changed Teleporter to next level into new portal objec

  11. Developer post

    Update 1.6 - Technical Improvements

    This update contains several technical improvements that are necessary for a better foundation. Updated game rendering for better visuals and performance Switched from SteamVR to OpenXR to allow a wider array of VR headsets Various small fixes Updated Unity to 2022.3

  12. Developer post

    Update 1.5 - Performance and Stability

    This patch addresses some long-standing quality of life issues. Significantly improved game startup speed and loading times when entering a dungeon Added the option to enable a vignette when you move, to reduce motion sickness Removed multiplayer drop-in. This was done out of tec

  13. Developer post

    Update 1.42 - Performance and Controls

    There were some performance problems in the game, especially in the snow area. We significantly improved that and the game should run way better now. We also fixed the ongoing problems with the oculus controls and added a better control scheme for WMR. Changelog Significantly imp

  14. Developer post

    Update day!

    Hello everyone! This update has a lot of quality of life updates and major technical/performance updates. Many bugs have been fixed and almost every aspect of the game has been polished. Some highlights are: We have greatly improved loading times, especially between loops. This a

  15. Developer post

    Update coming soon!

    We know that we have been silent for quite some time, but we have good news! We are currently working on some performance and quality of life features. We want to polish some parts of the game, especially the weapons and the killing of enemies. We belong to the lucky ones, who re

  16. Developer post

    Current state

    We haven't posted an announcement for a while now, but we are still here. So far we do not receive any bug reports or complaints, we have been working hard and were able to solve all issues. The game is now on a stable level. We are very grateful for all the positive and negative

  17. Developer post

    Snow Area Update

    Today we are ready to release the snow area, which is an open environment. It offers new content, such as new enemies, new traps and a new boss fight. In addition to that we fixed some issues and rebalanced some items. We lowered the level length significantly. Finishing a level

  18. Developer post

    Tutorial Room and more!

    With today's update we introduce the tutorial room. It seems people sometimes struggle with enemies and dont use some abilities. In the tutorial room all core features are explained and can be tested. In addition to that we also improved the hitboxes of all items. Picking up item

  19. Developer post

    Tutorial Room and more!

    With today's update we introduce the tutorial room. It seems people sometimes struggle with enemies and dont use some abilities. In the tutorial room all core features are explained and can be tested. In addition to that we also improved the hitboxes of all items. Picking up item

  20. Developer post

    Content Update: Over 80 new rooms, Achievements and Custom Outfits!

    Today we have prepared a content update. Many of you probably know certain rooms already good enough and are not surprised by traps or enemy positions. With the new rooms the dungeons/levels feel completely new again! In addition to the new rooms we included the achievements syst