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Modifier System

The Modifier System
The currently planned modifiers include things like:

  • Trap re-arming
  • Static Shock
  • Wall Summons
  • Vampiric lifesteal

Traps are currently a one-off danger, Enemies with this modifier will be capable of re-arming them. This will make the environment more dangerous if you're not careful.

Some enemies will fire projectiles at the player if they're hit, this is intended to reduce double-weapon use of ranged weapons.

There will also be enemies capable of spawning walls around the player, cutting off possible escape routes.

Finally, some enemies will heal after dealing damage to the player.

We will be going into more detail on each of these as development continues.

For now, the developers wish you a Merry Christmas and a Happy New Year!