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Showcase: Update 1.6.3 - Modifiers and more!

This Update will be split into several smaller updates, but all parts serve as a big content update to the game, starting with 2 of 6 upcoming new enemy modifiers, each modifier giving enemies a unique ability

  • Assasin Modifier and MistyStep ability This ability lets enemies teleport behind players to catch them off guard so, watch your back!
  • Mirage Modifier and Ability

Enemies with this ability will periodically spawn weak copies of itself, each copy will be able to have individual modifiers, but they will only take a single hit to kill.

the shown visuals are subject to change along the course of the full update

Alongside the Enemy Modifiers, we've added a new passive to all shields, to make them more of a viable pick over the current range "meta".

In Addition we made several improvements to enemy Spawn timings and stability

  • Removed an error when collecting items
  • Fixed remaining Materials that were not compatible with the new Rendering
  • Improved game loading time
  • Several minor fixes

As always thank you for playing and we hope you enjoy the new content and what is to come in the future.