Edge Guardian

Hypothermic Games

Released
Sep 21, 2016
Platforms
Windows
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Still Working, Guardians

    Hello Guardians, It’s Marco and I wanted do share with a list of the new feature of the updated version of Edge Guardian we are working on. Oculus and oculus touch support Automatic switch between different HMDs (vive and oculus at the moment) New Interactions/animations of the h

  2. Developer post

    Still Working, Guardians

    Hello Guardians, It’s Marco and I wanted do share with a list of the new feature of the updated version of Edge Guardian we are working on. Oculus and oculus touch support Automatic switch between different HMDs (vive and oculus at the moment) New Interactions/animations of the h

  3. Developer post

    Clarifications

    I need to clarify to everybody that we are still working on Edge Guardian and Unlimitris. The team changed and we are working on the games from the ground up again. The truth is that the previous version of Edge Guardian was a giant, huge mess and we cannot update or rely on that

  4. Developer post

    Clarifications

    I need to clarify to everybody that we are still working on Edge Guardian and Unlimitris. The team changed and we are working on the games from the ground up again. The truth is that the previous version of Edge Guardian was a giant, huge mess and we cannot update or rely on that

  5. Developer post

    New enemy Showcase next week at Casual Connect

    Do you have some spare time next week? Come in Berlin to fight a new enemy before the public release of Edge Guardian 0.3! More info on the 0.3 update coming soon.

  6. Developer post

    New enemy Showcase next week at Casual Connect

    Do you have some spare time next week? Come in Berlin to fight a new enemy before the public release of Edge Guardian 0.3! More info on the 0.3 update coming soon.

  7. Developer post

    Commercial Licence Available!

    if you have a cybercafe, an arcade or want to use our game in other public settings give it a shot!

  8. Developer post

    Commercial Licence Available!

    if you have a cybercafe, an arcade or want to use our game in other public settings give it a shot!

  9. Developer post

    Road to update 0.4

    Hi Guardians, we are here to take all of you on the road trip to the updates 0.3 and 0.4 We are working on the first "boss" enemy of the game , of which you can spot a glimpse in the very end of the latest trailer this will take a little longer to be made: he changes some game me

  10. Developer post

    Road to update 0.4

    Hi Guardians, we are here to take all of you on the road trip to the updates 0.3 and 0.4 We are working on the first "boss" enemy of the game , of which you can spot a glimpse in the very end of the latest trailer this will take a little longer to be made: he changes some game me

  11. Developer post

    Fix only Update 0.0.2.1

    A little bugfix update is live now! In this update we've got rid of these three nasty guys: Emitter enemy was not spawning correctly sometimes Sometimes taking down the Emitter was incorrectly resetting the multiplier And finally... NO MORE CUBES OUT OF PUNCH REACH! (we guess...

  12. Developer post

    Fix only Update 0.0.2.1

    A little bugfix update is live now! In this update we've got rid of these three nasty guys: Emitter enemy was not spawning correctly sometimes Sometimes taking down the Emitter was incorrectly resetting the multiplier And finally... NO MORE CUBES OUT OF PUNCH REACH! (we guess...

  13. Developer post

    Edge Guardian V.0.2 out now!

    Hi fellow Guardians! Here is the new threat! This enemy cannot be shot down by the energy shields, so punch them fast before they drain all the pillar! Updates Added Crowd enemy* Added new Punches sounds as requested Added 40 new quotes and lines for Hex Fixes Wave fix: doesn't g

  14. Developer post

    Edge Guardian V.0.2 out now!

    Hi fellow Guardians! Here is the new threat! This enemy cannot be shot down by the energy shields, so punch them fast before they drain all the pillar! Updates Added Crowd enemy* Added new Punches sounds as requested Added 40 new quotes and lines for Hex Fixes Wave fix: doesn't g

  15. Developer post

    Edge Guardian V.0.1 available!

    Updates Added new Emitter enemy* Added preliminary mixed reality support Added wave counter on Hex Fixes Fixed leaderboard display flicker Fixed enemies hitting player head and breaking combo Fixed some minor enemy wave behaviour bugs Warning *Leaderboards will be reset @12am EDT

  16. Developer post

    Edge Guardian V.0.1 available!

    Updates Added new Emitter enemy* Added preliminary mixed reality support Added wave counter on Hex Fixes Fixed leaderboard display flicker Fixed enemies hitting player head and breaking combo Fixed some minor enemy wave behaviour bugs Warning *Leaderboards will be reset @12am EDT

  17. Developer post

    V.0.0.6 Fixes and Updates

    First update ever on our game thanks to the awesome community feedbacks. Fixes No more UI blocking bug on game over, yay! You can now kill enemies with multiple energy by punching them faster. Updates Added text on UI Graphical changes on UI Hex now moves in the tutorial showing

  18. Developer post

    V.0.0.6 Fixes and Updates

    First update ever on our game thanks to the awesome community feedbacks. Fixes No more UI blocking bug on game over, yay! You can now kill enemies with multiple energy by punching them faster. Updates Added text on UI Graphical changes on UI Hex now moves in the tutorial showing

  19. Developer post

    Edge Guardian is now LIVE in early access!

    Edge Guardian, the first arcade beat-em-up on the HTC Vive is now live for you to try in early access! Help us grow our game by trying it out, throwing feedback at us, and showing your love. After a first round of internal tests, we already changed the following: Simplified the c

  20. Developer post

    Edge Guardian is now LIVE in early access!

    Edge Guardian, the first arcade beat-em-up on the HTC Vive is now live for you to try in early access! Help us grow our game by trying it out, throwing feedback at us, and showing your love. After a first round of internal tests, we already changed the following: Simplified the c