A little bugfix update is live now! In this update we've got rid of these three nasty guys:
- Emitter enemy was not spawning correctly sometimes
- Sometimes taking down the Emitter was incorrectly resetting the multiplier
- And finally... NO MORE CUBES OUT OF PUNCH REACH! (we guess... let us know if it still happens)
Meanwhile, as you can see from the image above, we are working on some bigger updates. Please bear with us, as this will require a bit more time than usual.
Thank you all for your support!