Signal Decay

Nela System · Gamirror Games

Released
Sep 19, 2019
Platforms
WindowsmacOS
Last updated
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Updates & announcements

20 posts
  1. Developer post

    v0.8.1.10 Patch Notes

    - Slingstickers new ability -- hold fire button while not aiming and you will recall the sticky bomb - Improved the appearance of guards' assault guns - Sound range indicators are shown above fog of war - Fixed bug where camera is locked when reentering a game after quiting via p

  2. Developer post

    0.8.1.9 Update

    This update is focused on user experience and networking bugfix. Details are as follows: - Bottle creates a longer stun, but enemy being stunned by bottles won't receive critical damage from all directions - Slowed down search and chase speed of shield guards - In single player m

  3. Developer post

    v0.8.1.8 Update

    - remade note browse UI in the title menu - a flash effect when player enters cloaked state - footprints are shown when player runs - unified the symbolic representation of enemy radio - fixed the bug that guards may get stucked in idle state - camera no longer stops when using b

  4. Developer post

    v0.8.1.7 Interface Improvements & Bugfixes

    - When you backtrack and encounter a human enemy in the way, you are not blocked anymore. Instead the enemy will also be backtracking with you. - Fixed the bug that the commander dialogue is not synced in multiplayer game - Fixed the bug that you can't connect bridge on roofs - F

  5. Developer post

    v0.8.1.5 Update

    - Door lights turn to red when an enemy is opening it from the other side. - Guards holding shields will stop moving for a short period of time after blocking an attack - Added Europe relay server - Improved the appearance of doors - Improved the animation of guards passing out -

  6. Developer post

    Signal Decay was nominated by IndieCade 2020!

    IndieCade has recently announced the nominated games for year 2020. It is an honor to have Signal Decay included on the list. Additionally, Signal Decay is going to be exhibited with other 49 great games in IndieCade: Anywhere And Everywhere, which is happening from Oct.16th to O

  7. Developer post

    v0.8.1.3 Update

    - Press F9 in game and you can save the gameplay during the last 10 seconds or so as GIF to your computer - The alert level system is not enabled on the first floor of the first mission until you use the elevator - Added a lot of tips dynamically shown according to your play - A

  8. Developer post

    v0.8.0.3 Patch Logs

    - Changed the unlocking requirement to beating the first mission with each character in solo mode - Fixed some text issues - Fixed the issue where clapping range indicator doesn't change when weather changed - Fixed the UI glitch in ops screen - Fixed some misconfigured room modu

  9. Developer post

    v0.8.0.2 Patch Logs

    - Bullet time slow motion decreased from 90% slower to 50% when charing with charge weapons - Bow and Sonar's socket usage is changed to 1 - Auto Turret's health is increased from 3 to 5 - Fixed the bug when using Smart Pistol with Concentration - Improved the aiming UI with Smar

  10. Developer post

    Featured by IndieCade in this weekend!

    This week is a special promo week for Signal Decay by IndieCade! During this week, there have been interviews, live streaming and tweets in IndieCade channels. We had a great time on July 8th on Twitch. @CharlieArt and @ZacFierce finally managed to detonate the machine in the mid

  11. Developer post

    v0.8.0.1a Patch Notes

    - The tech launcher choice UI at the beginning of an ops is skipped if there's only one tech launcher - A default weapon is automatically assigned to newly-joined players in the middle of a game - Improved the effect of pause menu - Added camera shake when using Intimidation - Fi

  12. Developer post

    v0.8.0.0 Character Abilities Major Update

    This update presents three unique characters (agents) for you to choose from in single player roguelike runs, each of which has two abilities. "Backtrack" in the original game has been changed to a special ability of Epitaph's. Character Abilities: Agent Tic: Slingstickers: Sling

  13. Developer post

    v0.7.5.1 Patch Notes

    - Fixed the issue where bullets go through walls when players are too close to walls - Fixed the report screen not loading when beat the game - Fixed the parallax scrolling factor of clouds on the ship - Pause menu is not being called when switching from the game on loading scree

  14. Developer post

    Signal Decay is nominated by SXSW!

    Good news and bad news. Signal Decay is nominated by SXSW Gamer's Voice , with other 10 games including Void Bastards , Creature In The Well . It is a huge encouragement to me. The bad news is what you might have known: SXSW expo is canceled due to the coronavirus crisis. It is a

  15. Developer post

    v0.7.5.0 Weekly Ops

    - Daily Challenge is replaced by Weekly Ops. Each week a random world is generated which players can re-enter to achieve a high score. - Automatically reconnect after losing the connection. - Network text sync improved. Texts will be localized according to your local settings ins

  16. Developer post

    v0.7.4.0 New Gadgets - Sonar and Scanner

    - Added new gadget: Sonar, which enables you to gain sight in the next room. It has the same range as gunshot's. - Replaced gadget Sticky Camera with Scanner: throw it and it will scans the environment nearby. It can see through doors. - Adjust the gadgets part of tech tree. - Im

  17. Developer post

    v0.7.3.0 New Enemy & Enemy Features

    New Enemy & Enemy Features: - New Enemy: Scanner. Appear in some missions. It scans its surroundings and attack anything suspicious. - New Enemy Features: Torch. Appear in some missions. Guards will turn on torches when chasing at players. - Improved small robots movement and

  18. Developer post

    v0.7.2.4s1 Patch Log

    - Guards' radio lights are turned on when radio is on. Dead bodies with radio lights on can be seen from far away, and ones with radio lights off can't be seen in the darkness at a distance. - Slight increase the rate of getting suspicious at a distance. - Corpses can be found 0.

  19. Developer post

    v0.7.2.3s2 Patch Log

    - Change the design of Backtrack Challenge Level: "Skirmish" according to the new system - Add Lunar New Year caption to the title screen The Backtrack Challenges are temporary content during Early Access, which will be replaced by better experience. If you have any questions, or

  20. Developer post

    v0.7.2.3s1 Changelog

    - Remade Enforcer's appearance - Enforcer deals damage on exploding - Increase the interval between attacks of Enforcer - Using Plasma Dagger reveals the player - Reduce Sniper Rifle's damage to 4 (including friendly fires) - Improved lighting of explosions - Fixed the bug in usi