The Demo is Out Now!
The demo for Super Duper Siege is available now, go check it out!

Developer posts and news about this game.

The demo for Super Duper Siege is available now, go check it out!

With our planned demo release coming up (August 18th - or whenever Steam approves us), we've decided to skip this scheduled release to allow us to prioritize our time better. Hope you're all ready for the demo!

🆕 New Content 🆕 ⚙️ General Added a hotkey for the arrow ability. View Kingdom button at the end of a run so you can look back at what you built. Added achievements 🗺️ Maps Unlock Progression Maps now have to be beaten to unlock the next map. 🗼 Towers Wizard The quintessential

🆕 New Content 🆕 🗼 Towers Scout Tower -> Scouting Party Instead of the scout tower that was available before, you now have a scouting party that can easily be moved around the map. Farthest Targeting Style Attacks the farthest enemy in the tower's range. Clocktower Slows dow

🆕 New Content 🆕 🗼 Towers Rebuilding Rubble You can spend money to rebuild destroyed towers. Defended Farm Upgrade The farmers throw pitchforks to defend their crops. Frontline Watchtower Upgrade A powerful defensive change 💀 Enemies Super Warlock An older warlock who teleport

🆕 New Content 🆕 Tower changes galore! 🗼 Towers Bouncing Mortar Upgrade Fires a skipping shell that deals damage to enemies after every bounce. Crowded Peasant Keep Upgrade Spawns temporary peasants that will hurt and distract enemies. Fortified Bulwark Upgrade Extra defensive

🆕 New Content 🆕 🗺️ Maps Swamp A magic swamp, home to the mages. Full of thick forest and water. 🗼 Towers Ensnaring Hunter Upgrade The Hunter now fires nets that stun enemies and pull flyers to the ground. Threatening Watchtower Upgrade Towers are the Watchtower deal extra dam

🆕 New Content 🆕 🗼 Towers Bulwark A defensive tower that deals damage when enemies attack it. Watchtower A supporting tower that buffs all the other towers around it. 📜 Decrees Free Housing The next three towers are free. Fresh Whetstones All of your Normal towers deal more da

⚙️ General Peace timer no longer starts before Wave 1. 🗼 Towers Towers are no longer unkillable.

🆕 New Content 🆕 This week we focused on new enemy content to fill out the new maps. 🗺️ Maps Valley A safe and secure valley surrounded by mountains with a brand new set of enemy waves. Desert A wide open map still in development. 💀 Enemies Super Goblin An extra strong goblin

We're messing with some new global mechanics for towers and starting a small rework on enemies. Plus, the Peace timer is more important. 🆕 New Content 🆕 🗺️ Maps Mountains Grassy terrain now filled with mountains that enemies can't pass through. 🗼 Towers Tesla Shocks all nearb

Just a quick fix for some scaling issues. 🐛 Bug Fixes 🔧 Fixed entities being scaled really small

- Added playtest feedback form to main menu and pause menu