mac build
normal build unchanged but added mac build
Developer posts and news about this game.

normal build unchanged but added mac build

*** Content - Added the beginning of Chapter 2!!!! - 1 intro level, 3 combat levels, 2 new tracks by KidNef - Added throwable bottles: function identical to throwable pipes, these will be scattered around levels *** Gameplay - Deflecting bullets no longer requires a timed slowdow

- Added achievement systems; these aren't synced with Steam yet, expect that to come with the proper EA launch - Added animation, VFX, SFX and unique death animation for pipe kicks (((: - Filled out the rest of B2f with new rooms - Goon outfit is now locked and must be found to u

- Added settings for dismemberment, max corpses, controller rumble, QTE hold/tap option and afterimages - Added dialogue tree system, so far used for the pre-boss and post-mission sequences - Adjusted B2f enemy spawns to be more reasonable - Adjusted laser hallway to make more se

- Added a new level after B2f - Added an experimental boss fight at the end of the Warehouse - Added files you can find on the ground and read - Added tutorial demo videos - Adjusted camera for better visibility in combat - Heavily adjusted dash mechanics to be more responsive to

- Intro cutscene no longer replays on every death - Goon base movement speed: 12m/s > 13m/s - Pipe Goon base movement speed: 12m/s > 10m/s - Pipe Goon attack range: 4m > 3m - Grunt attack range: 4m > 6m - Goon attack range: 4m > 5m - Added death recap telling what