- Intro cutscene no longer replays on every death
- Goon base movement speed: 12m/s > 13m/s
- Pipe Goon base movement speed: 12m/s > 10m/s
- Pipe Goon attack range: 4m > 3m
- Grunt attack range: 4m > 6m
- Goon attack range: 4m > 5m
- Added death recap telling what killed you with a brief tip
- Added a required button press before respawning
- Added settings to disable these two additions
- Readded Warehouse intro level - the jump from tutorial to 1f was too much, this level is short with emphasis on enemy placement over raw action
- Added a brief transition between levels
- Fixed some settings menu stuff
- Fixed some buggy HUD elements
- News and updates
- HYPERCUT Playtest
- 06072026 Patch Notes
Source: Steam Community (opens in a new tab)
