Latest version restored.
Crisis averted. The latest fix with the multiple MIDI and LOD optimizations is now live again. Sorry for any inconvenience this could have caused.

Developer posts and news about this game.

Crisis averted. The latest fix with the multiple MIDI and LOD optimizations is now live again. Sorry for any inconvenience this could have caused.

The small patch release was reverted due to a start up issue. I plan to fix it and have the latest version as soon as possible.

Here is the link for the web version. Sigilgraph Audio Workbench This release adds a browser edition of Audio Workbench, touch input for the interface, and a level-of-detail system that keeps large workbenches responsive when zoomed out. It also adds multi-device MIDI input and c

Working on web demo version. It will be a lite version without VSTs and other things but it will serve for hesitant users or users on the go who want to tack down on an idea. You can export or import patches from the web into the desktop. It will support all the in-app native dev

Audio Workbench v0.9.3: Microtonal Engine, Tonnetz Harmonic Lattice, AutoArp, and Pachinko Audio Workbench version 0.9.3 adds five major systems to the modular environment: an arbitrary-temperament Microtonal Tuning Engine, a Tonnetz Harmonic Lattice, an algorithmic AutoArp devic

This update introduces an architectural redesign of the timeline Composer into a dual-pane overview and detail editor, adds 4 modular devices, and enables direct CV modulation on discrete pill and dropdown selectors. Here is the technical breakdown of the change s. 1. Dual-Pane C

Hello sigilists! We have been heads-down building one of the largest feature updates in Sigilgraph short history. Today, we are thrilled to give you a detailed preview of what is arriving in v0.9.2 by the end of this month! This upcoming release transforms the timeline workflow w

What Was Fixed Fixed a critical regression where devices with tempo controls (including the Matrix Arp , Drum Machine , Step Sequencer , and Piano Roll ) had their BPM knobs disabled and permanently locked at 120 BPM upon being placed on the workbench. Details Local BPM Control R

Major Update: Neurons, Granular Engines and Wireless Portals The first major update to Sigilgraph Audio Workbench is now live. To celebrate our largest feature release since launch, we built a complete 2:23 generative track showcasing four transformative new devices: the Neuron r

What's New - v0.9.0-ea.10 (Hotfix, August 2026) This hotfix resolves key startup crashes, improves Steam launcher stability, and fixes plugin scanning on custom Windows installations. Fixes & Improvements Audio Device Reliability: Fixed startup crashes and 10-second freezes w

This release eliminates menu opening hitches, speeds up project and settings windows, overhauls asset management, and introduces instant sample library indexing. Menu Speed & UI Responsiveness Instant Menu Opening: Fixed micro-freezes and lag when opening Global Settings, Pro

This release brings an improved VST Config menu (making plugin selection much easier when you have a large VST library), a dedicated right-click context menu for Composite Device parameter mapping, visual grid scaling fixes, and overall stability improvements. Searchable VST Sele

Changelog - v0.9.0-ea.7 (August 2026) This release focuses on VST CV port wire preservation, piano roll & timeline auto-scroll improvements, sample track lifecycle fixes, and zooming convention options. VST CV Port Signal & Wire Preservation Preserved Connected Wires on P

Welcome to Sigilgraph Audio Workbench (v0.9.0-ea) We are officially live on Steam! Whether you are here to build generative soundscapes, design modular audio graphs, or craft custom audio processing chains, thank you for checking out Sigilgraph. Sigilgraph is launching on Steam i