Hi everyone. Thank you for the feedback so far! We are working on adjusting the balance of the game. What's new in v1.0.1_a: All unit types can now attack flying units. Difficulty scaling is slightly lowered. Late game difficulty is capped now, which should feel less brutal.
Hi everyone. Thank you for the feedback so far! We are working on adjusting the balance of the game.
What's new in v1.0.1_a:
All unit types can now attack flying units.
Difficulty scaling is slightly lowered.
Late game difficulty is capped now, which should feel less brutal.
We're launching with 42,000 Wishlists - when just last week we were celebrating 30,000! We cannot thank you enough for the incredible support!! We hope you enjoy messing around in the game, and exploring all of it's fun and odd little corners. You can then take what you've unlock
We're launching with 42,000 Wishlists - when just last week we were celebrating 30,000! We cannot thank you enough for the incredible support!!
We hope you enjoy messing around in the game, and exploring all of it's fun and odd little corners. You can then take what you've unlocked into a Sandbox Mode to really push things to the limits! (We make NO promise that the Sandbox will be optimized when you push it to the max)
The game is launching with full localizations for English, Brazilian-Portuguese, French, German, Japanese, Korean, Russian, Simplified Chinese, and LATAM Spanish. Please let us know if you encounter any issues, and we'll get that cleaned up as soon as possible!
Future plans?
During launch week our focus will entirely be on balancing. Because you can take so many routes through the game's map and skill tree, it's impossible for us to have fully balanced every combination. The game has some adaptive difficulty to help smooth this out. Please let us know if anything feels out of whack!
After that, we've already been brainstorming for new content, modes, and other ways of expanding the game! We'd love to hear from you! What more would you like to see added?
We've also coordinate with many other developers we respect, with their own awesome incremental games that we felt would pair strongly with Crown Siege. Here are 2 that are actively running discounts as well!
Be sure to check out the Crown Siege Bundles to see all the great options we've curated!
UPCOMING GAMES?
Sushi Dojo
A new idle game coming from the developers of Crown Siege. This is a cozy management sim set in a sushi train restaurant. Set up automated conveyor belts to serve customers. And switch to an idle desktop companion mode, were it sits comfortably at the bottom of your screen.
Coming in 1 month, is a new incremental-inspired games published by 2 Left Thumbs. This is a different taken on the genre, requiring the player to strategically manage their inventory to push for BIG NUMBERS! Be sure to try the demo. We'd love to hear your feedback!
Crown Siege is right around the corner, and we're now over 30,000 Wishlists !! It's pretty surreal to see how far this game has come in the last ~9 months. Most of the fundamentals of the game - scaling up a massive army to fend off waves of enemies - are effectively the same as
Crown Siege is right around the corner, and we're now over 30,000 Wishlists!!
It's pretty surreal to see how far this game has come in the last ~9 months. Most of the fundamentals of the game - scaling up a massive army to fend off waves of enemies - are effectively the same as they've been since the very beginning. Yet nearly EVERYTHING surrounding that has been expanded and enhanced! You'll be able to see it all for yourself on September 18th
While goblins are still the main foe you'll be contending with, the roster has expanded to include MANY new enemy and player units to put to the test
A whole new world to explore
Progress is no longer linear through a preset sequence of levels. You'll now venture out between nodes on a map, pushing into new territories, and earning new resources to upgrade with
Earn Crowns and upgrade you army
The skill tree has seen some MASSIVE expansions since the demo. Use a mix of experience, additional resources and unit-specific SP to upgrade as you see fit!
More from 2 Left Thumbs?
Coming just 1 week later on September 25th...
Decklings is a creature collector + deckbuilding + resource management game. It's not an incremental, and is a little more strategic than Crown Siege. But a charming cartoony style, exploring new areas, acquiring new monsters to fight with, and managing/leveling them up for greater power potential are all held in common between the two.
Mixing together incremental systems with lots of upgrades while you defend a tower from goblins, Crown Siege is a fun little demo to give a try. Read the full article here:
Mixing together incremental systems with lots of upgrades while you defend a tower from goblins, Crown Siege is a fun little demo to give a try.
Read the full article here: https://www.gamingonlinux.com/2026/07/crown-siege-an-incremental-tower-defense-game-has-a-fun-demo-worth-a-go/
Mixing together incremental systems with lots of upgrades while you defend a tower from goblins, Crown Siege is a fun little demo to give a try. Read the full article here:
Mixing together incremental systems with lots of upgrades while you defend a tower from goblins, Crown Siege is a fun little demo to give a try.
Read the full article here: https://www.gamingonlinux.com/2026/07/crown-siege-a-incremental-tower-defense-game-has-a-fun-demo-worth-a-go/
The June 2026 Steam Next Fest is here! In preparation for the event, we've been working to add various localizations. You can now play the public demo in English, Brazilian Portuguese, French, German, Japanese, Korean, Simplified Chinese, Spanish and Russian. View game page Add C
The June 2026 Steam Next Fest is here!
In preparation for the event, we've been working to add various localizations. You can now play the public demo in English, Brazilian Portuguese, French, German, Japanese, Korean, Simplified Chinese, Spanish and Russian.
View game pageAdd Crown Siege to your Wishlist, and it will automatically be added to the new Steam Personalized Calendar.
We deeply appreciate your patience, and will continue to improve our international support with each passing update. Please share your feedback either in the Steam discussions, or the official JOrbits Discord server!
More Incrementals?
The growing new-wave of incremental games covers an incredible variety of genres! And 2 Left Thumbs is proud to represent multiple games, also taking part in this Steam Next Fest. If you love the progression of incremental games, watching numbers soar ever higher, with plenty of fun twists to stand out in the crowd - then I recommend checking out these other titles as well! Your support is greatly appreciated.
Lured In - Catch fish and manage an aquarium in this cozy tycoon-like
Hello Friends, Jordan and Zoe here! We are the two best friends behind Crown Siege :) We are so excited to announce that we have just released our new demo on the Steam page! View game page Early reviews are a BIG help!! About Crown Siege Crown Siege is an incremental tower defen
Hello Friends,
Jordan and Zoe here! We are the two best friends behind Crown Siege :)
We are so excited to announce that we have just released our new demo on the Steam page!
Crown Siege is an incremental tower defense game set in a fantasy/medieval world. Inspired by Right Click To Necromance, you can grow and strengthen armies to defend your kingdom and stop endless waves of enemies. Spawn troops, earn different currencies, and continue to upgrade your army and tower to defeat goblins, trolls and dragons.
Our favourite part is watching the astral beam tear the battlefield apart, as hundreds of units swarm the screen. Things can get crazy!
Full Release Plans?
We began this passion project at the start of the year over the holiday season and we’ve worked on it almost everyday since. We have so many plans for the full release, including new environments, more boss battles and loads of units and enemies. We can’t wait to see it all come to life! This demo is just the beginning.
We’d appreciate any feedback you may have, and we are incredibly grateful for your support! Please follow us here for updates, or join our Discord where we’ve been sharing our development milestones.
THANK YOU FOR 8000 WISHLISTS!!
We’d also like to thank our publisher 2 Left Thumbs for partnering with us. Graeme, you are an absolute delight to work with!
Steam's Medieval Fest Crown Siege is taking part in Steam's Medieval Fest, alongside roughly 1700 other games! Public Playtest Today kicks off the first Steam playtest for Crown Siege! Anyone who had previously registered for the playtest will now automatically be granted access.
Crown Siege is taking part in Steam's Medieval Fest, alongside roughly 1700 other games!
Public Playtest
Today kicks off the first Steam playtest for Crown Siege! Anyone who had previously registered for the playtest will now automatically be granted access. Anyone new simply needs to click the green "Join The Playtest" button the the game's store page.
We estimate this build will take most people about 1 hour to complete. We are eager to hear your feedback! If you want to connect with the devs directly, your best bet is the JOrbits Discord.
It is also time to share that Crown Siege has been picked up by 2 Left Thumbs!
My name is Graeme, and 2 Left Thumbs is a one-man indie "micro-publisher" label. After playing an early build of Crown Siege on itch several months ago, I was quickly hooked by the simple gameplay, and incredibly smooth yet chaotic battles that played out. It's been my pleasure to work with JOrbits to further enhance the game, and I'm thrilled to now be opening that process up to the public!
Thank you all very much for the opportunity. -Graeme