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Latest 50 valid plotted values · UTC. Longer ranges may use aggregated observations; gaps are not zeroes.
| Time | Players |
|---|---|
| 227 | |
| 193 | |
| 169 | |
| 190 | |
| 248 | |
| 231 | |
| 190 | |
| 169 | |
| 159 | |
| 187 | |
| 238 | |
| 245 | |
| 209 | |
| 181 | |
| 161 | |
| 207 | |
| 273 | |
| 285 | |
| 226 | |
| 197 | |
| 179 | |
| 212 | |
| 306 | |
| 305 | |
| 265 | |
| 212 | |
| 238 | |
| 324 | |
| 312 | |
| 278 | |
| 230 | |
| 220 | |
| 270 | |
| 362 | |
| 337 | |
| 250 | |
| 244 | |
| 293 | |
| 348 | |
| 341 | |
| 297 | |
| 246 | |
| 203 | |
| 255 | |
| 326 | |
| 300 | |
| 259 | |
| 201 | |
| 175 | |
| 249 |
GAMEPLAY Added War Drums to the Blight Tree, after Deployment Ritual , to help units keep up during Warpath . Allied units more than two screen widths behind the leftmost enemy teleport forward to one screen width behind it. Thanks to benhain and Ryan for the feedback. Oversurge