C:\raft

Nicholas Hydock · Luna.red

Released
Oct 2, 2017
Platforms
WindowsmacOSLinux
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Changelog 2018.06.30

    Small patch for C:\raft rolling out today Bugfixes Fix crafting required counter on subsequent playthroughs Provide an exe to launch with for Windows instead of launching the .jar directly The exe part is important because apparently Steam does not allow Steam Link streaming or B

  2. Developer post

    Changelog 2017.12.08

    Some changes are landing today that I forgot to push before. Should generally improve stability and fix minor issues. Bugfixes Fix amount of HP for hired allies (will only affect new hires) Fix HP recovery in dungeons for all allies including hired monsters Fix spell recovery and

  3. Developer post

    Changelog 2017.12.08

    Some changes are landing today that I forgot to push before. Should generally improve stability and fix minor issues. Bugfixes Fix amount of HP for hired allies (will only affect new hires) Fix HP recovery in dungeons for all allies including hired monsters Fix spell recovery and

  4. Developer post

    Changelog 2017.10.22

    Small change today that results in a larger patch size than usual. Changes Google's Noto font has been added for wider unicode support, thus improving the file browser. Font glyphs are no longer preloaded, thus improving start-up time. This comes at the cost of memory usage poten

  5. Developer post

    Changelog 2017.10.22

    Small change today that results in a larger patch size than usual. Changes Google's Noto font has been added for wider unicode support, thus improving the file browser. Font glyphs are no longer preloaded, thus improving start-up time. This comes at the cost of memory usage poten

  6. Developer post

    Changelog 2017.10.21

    Some balance and bugfixes have been performed. Changes Doors now invoke the lockpick minigame to encourage key usage Slow recovery now heals non-active members at a rate of 1/20th of the hp Sacrificing to recover in a dungeon will heal all party members to max hp, and will even r

  7. Developer post

    Changelog 2017.10.21

    Some balance and bugfixes have been performed. Changes Doors now invoke the lockpick minigame to encourage key usage Slow recovery now heals non-active members at a rate of 1/20th of the hp Sacrificing to recover in a dungeon will heal all party members to max hp, and will even r

  8. Developer post

    Full Launch

    For those who have noticed, C:\raft has launched out of early access finally. After a little hicup, things should be good, stable, and ready to play now. This latest patch to wrap up early access brought a few small bug fixes. Changes There should be no more issues navigating any

  9. Developer post

    Full Launch

    For those who have noticed, C:\raft has launched out of early access finally. After a little hicup, things should be good, stable, and ready to play now. This latest patch to wrap up early access brought a few small bug fixes. Changes There should be no more issues navigating any

  10. Developer post

    Weekly Update - August 7 2017

    Hi there, this update will be short My apologies for not keeping up with this, things have been getting in the way with my life during times where I can usually be productive when it comes to working on this game. The content manager has been put on hold again since it's taking m

  11. Developer post

    Weekly Update - August 7 2017

    Hi there, this update will be short My apologies for not keeping up with this, things have been getting in the way with my life during times where I can usually be productive when it comes to working on this game. The content manager has been put on hold again since it's taking m

  12. Developer post

    Weekly Update - July 17 2017

    I'm sure some of you have noticed, but an update was pushed late last night. This update adds simple mod support to the game! You can install, enable, and change the load order of mods within the game's settings menu. Mods available for installation come from Github's API. To cre

  13. Developer post

    Weekly Update - July 17 2017

    I'm sure some of you have noticed, but an update was pushed late last night. This update adds simple mod support to the game! You can install, enable, and change the load order of mods within the game's settings menu. Mods available for installation come from Github's API. To cre

  14. Developer post

    Weekly Update - July 11 2017

    Steam Sale is over, so nows a good time to start talking about the last bits of C:\raft that'll be introduced. Until the game launches out of Early access I'm going to be posting minor status updates on a weekly basis to keep you all informed. This is probably something I should

  15. Developer post

    Weekly Update - July 11 2017

    Steam Sale is over, so nows a good time to start talking about the last bits of C:\raft that'll be introduced. Until the game launches out of Early access I'm going to be posting minor status updates on a weekly basis to keep you all informed. This is probably something I should

  16. Developer post

    Revival and Rebranding

    Hello again, it's been awhile but there's a new batch of updates coming to the game! It's been about 6 months since anything major happened, and that was primarily due to things with the game in general just winding down. No new features are planned as it's rather bloated already

  17. Developer post

    Revival and Rebranding

    Hello again, it's been awhile but there's a new batch of updates coming to the game! It's been about 6 months since anything major happened, and that was primarily due to things with the game in general just winding down. No new features are planned as it's rather bloated already

  18. Developer post

    I See Dead People

    Hello again! Been quite some time since the last update, so I thought I'd try and throw down something new and special to celebrate the end of 2016. With the forthcoming update, the Daily Dungeon Server has been completely rewritten. So let's go over what this means for the gamep

  19. Developer post

    I See Dead People

    Hello again! Been quite some time since the last update, so I thought I'd try and throw down something new and special to celebrate the end of 2016. With the forthcoming update, the Daily Dungeon Server has been completely rewritten. So let's go over what this means for the gamep

  20. Developer post

    A Year In Review

    It’s crazy thinking about just how much has changed in the past year alone thanks to Steam Early Access. Some stuff had already changed thanks to the push for Steam Greenlight compared to what the game was when it was exclusively distributed on Desura. Let’s summarize all the big