Scraps: Modular Vehicle Combat

Moment Studio

Released
Dec 18, 2020
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Scraps will soon be delisted from the Steam store

    Dear Scraps players Scraps will soon be delisted from the Steam store. Scraps has been selling near zero copies for quite some time, and although I've kept it running for a long while, I can't keep supporting it forever. Apart from keeping the main server running, eventually some

  2. Developer post

    Scraps v1.0.2.2

    - AI now only shoots at its target if it has weapon line-of-sight (previously was based only on whether it could see/hear the target.

  3. Developer post

    Scraps v1.0.2.1

    2021-02 - 1.0.2.1 - Fixed the Melee mode timer not pausing when the game is paused, when playing singleplayer - Fixed the end-of-round screen not working correctly if the round ended while a game was paused

  4. Developer post

    Scraps v1.0.2.0

    1.0.2.0 - Increased AI hearing range a bit - Gauntlet vehicle test exit menu is less confusing - Modified post-loop Gauntlet vehicle spawns and costs Bug Fixes: - Fixed not being able to connect to a game with the correct password after previously attemping to connect with an inc

  5. Developer post

    Scraps v1.0.1.0

    - Fixed missing lightmaps for ColdHill walls - Fixed a text fitting bug on the Build screen - Fixed a bug joining LAN games from the demo version - Fixed some Kickstarter content not showing up - Fixed a bug with Kickstarter reward flag animation

  6. Developer post

    Scraps v1.0.0.0

    Well, this has been a long time coming. Scraps is released, finished, done! I'll continue to support major bug fixes or issues if they come up for at least the next six months, as detailed in my previous post here . That post covers everything about this release already, so I'll

  7. Developer post

    The Final Steps

    Scraps has been in development for a long time. I started this game in late 2012, working full time. I had originally hoped to get an initial version out by mid-2013. When it took longer than that, I ran a Kickstarter campaign in late 2013. It was relatively successful and kept t

  8. Developer post

    Scraps v0.7.0.0: Gauntlet mode complete

    Gauntlet mode is complete with all worlds available. There are seven worlds to fight through while upgrading your vehicle to fight increasingly difficult enemy vehicles, turrets and drones. I hope you enjoy it. Scraps itself is now almost done as well. I'll make another post in t

  9. Developer post

    Scraps v0.6.2.0

    This update adds a new world to Gauntlet mode, adding three more levels to Gauntlet in total, along with other fixes and improvements. Changelog - Added a new Gauntlet world, bringing the current total to eleven levels over five worlds - Adjustments to existing Gauntlet systems.

  10. Developer post

    Scraps v0.6.1.0

    This update brings major CPU performance improvements, a new turreted version of the Medium Laser, manual vehicle flip for if you get really stuck, and more changes listed below. You can expect the next major update to include a new Gauntlet world. Scraps v0.6.1.0: Significantly

  11. Developer post

    Steam Builder Games Sale

    Scraps was rather kindly invited to participate in a one-week Builder Games Sale which is starting today, with a lot of building games on Steam involved. Scraps is a massive 75% off during this sale, which is the biggest discount it'll have for some time. The full Builder Games S

  12. Developer post

    Scraps v0.6.0.1

    A minor patch, mainly to fix a round end bug. But there's a little Gauntlet mode adjustment as well. 2020-1 - 0.6.0.1 - Increased Gauntlet mode difficulty a little - Made Gauntlet level lengths (from spawn to evac pad) shorter in general Bug Fixes: - Fixed a bug where the round e

  13. Developer post

    Scraps v0.6.0.0

    Merry Christmas. 0.6.0.0 Added the first four worlds of the in-progress GAUNTLET game mode Completing the current in-dev version of Gauntlet bestows a little crown you can put on your vehicle Singleplayer games (Gauntlet, and Melee with "Allow other players to join" off) are now

  14. Developer post

    MacOS 10.15 Catalina support

    The latest release of MacOS has removed support for 32-bit applications. This broke Scraps on Mac as it was previously 32-bit. On Friday I updated the Steam version of Scraps to be 64-bit on Mac, and it should now be fully working again. Meanwhile a preview release of Gauntlet mo

  15. Developer post

    Gauntlet Mode: Updating the ‘How To Play’ screens

    Gauntlet tasks to do before initial release – Get local games fully working – Object for holding game state in Gauntlet mode – Auto-repair system + vehicle swap ability – Gauntlet game flow from menu to end – Score system – Level generation tweaks – Update scrap drop system – Ite

  16. Developer post

    Gauntlet mode: Item unlock system

    Gauntlet tasks to do before initial release – Get local games fully working – Object for holding game state in Gauntlet mode – Auto-repair system + vehicle swap ability – Gauntlet game flow from menu to end – Score system – Level generation tweaks – Update scrap drop system – Ite

  17. Developer post

    Gauntlet mode: Item unlock system

    Gauntlet tasks to do before initial release – Get local games fully working – Object for holding game state in Gauntlet mode – Auto-repair system + vehicle swap ability – Gauntlet game flow from menu to end – Score system – Level generation tweaks – Update scrap drop system – Ite

  18. Developer post

    Gauntlet mode: Updated scrap drop system

    Gauntlet tasks to do before initial release – Get local games fully working – Object for holding game state in Gauntlet mode – Auto-repair system + vehicle swap ability – Gauntlet game flow from menu to end – Score system – Level generation tweaks – Update scrap drop system – Ite

  19. Developer post

    Gauntlet mode: Updated scrap drop system

    Gauntlet tasks to do before initial release – Get local games fully working – Object for holding game state in Gauntlet mode – Auto-repair system + vehicle swap ability – Gauntlet game flow from menu to end – Score system – Level generation tweaks – Update scrap drop system – Ite

  20. Developer post

    Gauntlet mode: Level generation tweaks (and stuff about zooming with off-centre reticles)

    Gauntlet tasks to do before initial release – Get local games fully working – Object for holding game state in Gauntlet mode – Auto-repair system + vehicle swap ability – Gauntlet game flow from menu to end – Score system – Level generation tweaks – Update scrap drop system – Ite