Card Coder

Prof. Scherer

Released
Apr 6, 2026
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

19 posts
  1. Developer post

    Hotfix #4

    Another hotfix with two critical fixes and some layout changes to the research screen: 0.9.5 - in case of a tie, fixed targeting rules (like min or max health) now always target the NEWEST card (meaning placed most recently on the board) among the tied cards. - fixed token spawn

  2. Developer post

    Hotfix #3

    Another hotfix, this time trying to tackle some UI related issues: 0.9.4 - additional component info is now always shown in deck-editor. No more need to press ALT. - added game / animation speed settings slider between 0.5 (slower), 1.0 (default) and 2.0 (very fast) - added effec

  3. Developer post

    Hotfix #2

    The first two hotfix patches are now live to address some pressing issues. See below for the full changelog. 0.9.3 - fixed fov / zoom issue on ultra-wide monitors - fixed token duplicates of stolen cards switching ownership on save/load - fixed a potential crash on the research s

  4. Developer post

    Hotfix 0.9.2

    Hotfix to add the missing location card for the 2nd battle (the beta location asking for you suggestions on discord was accidently left it - you are still welcome to provide suggestions though :) ). 0.9.2 - fixed Space Warp location: Now one random card is moved to a random locat

  5. Developer post

    Card Coder is NOW available!

    Get the full version of Card Coder now on Steam. Go crazy and build some awesome cards! If you want to get in touch and share your awesome creations, report a bug, provide feedback or chat about the game in general, don't hesitate to make a post here on the discussion forums or o

  6. Developer post

    Update #10

    Another update in preparation for the full release of Card Coder on April 6th. Some changes affect only the full game, but I merged back all changes into the current demo as well. Below are the most important changes. 0.9.1 - rebalanced cost of all cards - Added new effect: Resto

  7. Developer post

    Card Coder Release on April 6th

    The full version of Card Coder will be released on April 6th 2026 at 14:00 GMT / 10 a.m. EDT / 7 a.m. PDT on Steam. So mark you calendars and I hope to see you then! Update: Previously Card Coder was scheduled to release on March 13th. Because of the sudden StS2 release, it was s

  8. Developer post

    Demo Update #8 and road to release

    The full version of Card Coder is almost ready. I took the time to merge back most changes into the current demo. I'd be grateful for any bug reports or feedback, so I can fix them in time for Next Fest in February and the full release in March. Below are the most important chang

  9. Developer post

    LIVE at Comic Con Stuttgart

    Thanks to everyone that played Card Coder at Comic Con! Below are some impressions of the event. Me giving a short pitch on stage. Someone playing Card Coder for the first time (the booth next to us was rated 18, that's why there is this ominous curtain). Me one the left and Dani

  10. Developer post

    Demo Update #7

    While I'm currently mostly working on content and game modes for the full release of Card Coder, this update brings important balance changes and new QoL features to the demo version. v0.4.1 - rescaled rewards in Rogulite Run Mode to a fixed schedule: Clamp(15 + 7*StageNum, 15, 1

  11. Developer post

    Demo Update #6

    This update brings major balancing changes, fixes and some new content to the Card Coder Demo. Full changelog below. v0.4.0 - fixed card start zone not correctly being applied to player owned cards - fixed issue with secondary effect on some cards - stopped loot chests from dropp

  12. Developer post

    Demo Update #5

    The next balance patch along with some more drag & drop improvements. Full changelog below. v0.3.6: - rebalanced rarity bonus of most components: the new default upgrade chain now gives +1 health (uncommon), +3 health (rare), +6 health (legendary), +6 health and -1 energy (un

  13. Developer post

    Hotfix 0.3.5

    Fixed being stuck at end of tutorial or end of roguelike run.

  14. Developer post

    Demo Update #4

    This update brings grid snapping for card placement. This should make dropping cards on the battlefield significantly easier and faster while still giving you lots of control over positioning. Full changelog below. v0.3.4: - added new conditions: - Sacrifice closest allied card (

  15. Developer post

    Demo Update #3

    Small update with some balance changes. Full changelog below. v0.3.3: - You now gain 5 + CurrentLevelNumber coins as a consolidation prize if you lose a level and try again - When hovering an unslotted component or an owned card in the shop, its sale price is now displayed over t

  16. Developer post

    Demo update #2

    This updated finally adds some background music to the game - chill space ambients to keep you in flow. Full changelog below. v0.3.2: - Rebalanced reward drops. You are now guaranteed one (scaling) money drop per battle. - Component rewards are now always of Unique rarity. - adde

  17. Developer post

    Demo updates recap

    This is a short recap of the updates since the Card Coder Demo release last month. Thanks a lot for all the feedback and bug reports - keep 'em coming here, in the Discussion forums or the game's Discord . Going forward, I will post short news announcements here in sync with each

  18. PCGamesN

    New roguelike deckbuilder goes one step further by letting you design the cards

    Have you ever played Hearthstone or Slay the Spire and thought to yourself, "If I'd made this card, I would have given it that ability instead?" If so, new roguelike deckbuilder Card Coder asks you to put that to the test. Forget simply making your decks; here you're constructing

  19. Developer post

    Games Forged in Germany Fest

    I'm happy to announce that both of my games were selected for the Games Forged in Germany Fest. To celebrate the occasion, JOY OF PROGRAMMING is 30% off and the Demo for my upcoming card-building roguelike Card Coder is being released today ! Be sure to check out both games and t