Frontier Forge

Goodline Games

Released
Jan 5, 2025
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    new patch

    patch notes: -added flanking behavior for combat. ie npcs will try to flank when fighting eachother, to create more space and better get a target. -added a visual battle tag to distinguish between teams -added combat commands. you can press F5 and command your troops to a point.

  2. Developer post

    Patch sep 16

    Hey whats up. It's time for a new patch. Patch notes: This patch has mainly been focusing on fixing lag, adding content and improving combat. Since last patch mid august i have pushed around 90 commits to git. Many of the fixes wont be noticed right away, as they arent visual or

  3. Developer post

    New patch

    time for a new patch new stuff: - added a bed for respawning - added waypoints to travel between - added rain - added a day night cycle - added volumetric fog for visuals - added durability to weapons - a lot of performance tweaks - added behavior to bandits - now they will idle

  4. Developer post

    new patch

    Hey time for a new patch. This time i have been working on a lot of npc bugs. patch notes: Fixed a bug where the workers would move really slow, almost unable to do tasks. Fixed a bug where wolves wouldnt chase after engaging in combat, just running on the spot Fixed a bug where

  5. Developer post

    small patch

    gameplay fixes player can attack wolves more wolf bugs worked some animation issues fixed some building issues added in door camera collision so camera wont clip through walls fixed a worker crafting bug, now they can craft

  6. Developer post

    mega giga huge update

    hey, so its been a while since the last update. but this one is really big, i think i have pushed around 90 commits on github, which each has around 2-5 bug fixes, so theres anywhere from 200-500 bug fixes in this one and i think the base game is soon close to complete. so really

  7. Developer post

    New patch

    time for new patch this patch has mainly been focused on world updates and bug fixes. Have also been working on adding modular building again, because its adds extra depth to the game. Also added so it removes grass where you build, so theres no grass in your houses. Added weapon

  8. Developer post

    Huge milestone

    Hello, its been a while since the last patch unfortunately i have been busy with a lot of things and also developing the game. so in this patch i think the game is closing in on being finally somewhat playable the worker system and goap system is finally done. it took a really lo

  9. Developer post

    Patch 0.24.439

    Hello everyone, excited to bring a new patch. This patch includes minor gameplay fixes. Patch notes: Fix buildings not loading properly sometimes. Fixed a bug where the UI wouldnt show up when the player died. Fixed a bug where the player character would lock up after attacking a

  10. Developer post

    Patch 0.24.430

    Hello everyone Time for a new patch. This patch has mainly been focused on minor gameplay changes and bug fixes. I have also added all the quests into the game, just need to add content and make sure they work 100%. But for now the forest area should be complete :) Patch notes: U

  11. Developer post

    Patch 0.24.400 - Big changes

    Hello, Time for another update. This has been a pretty big rework of the game, but all aspects should be working pretty smoothly now. Have been working on fixing worker bugs, combat bugs and just general gameplay bugs. So yea im pretty excited that its finally working now and sho

  12. Developer post

    patch 24.120

    a lot of new stuff. mostly UI work, animations but also minor tweaks to combat etc

  13. Developer post
  14. Developer post
  15. Developer post

    Patch v0.23.35

    Hey everyone. This patch adds a lot of bug fixes and tweaks. Have spent a lot of time rewriting the current task and priority system for the workers, so that it works flawless when switching between different tasks, without any hiccups or bugs. Most of the changes arent really no

  16. Developer post

    v0.19.5.1

    Hello New patch. Patch notes: Added hunting Added animals to hunt such as wolves, rabbits, boars and bears. Added smeltables for crafting. Fixed a bug with the tech tree. Added grass (very exciting yes) Added the wood armor set. Added bronze armor set. Added an anvil and a smelte

  17. Developer post

    v0.15.2.3

    Hello Time for a new patch! This patch has mostly been focused on fixing bugs that caused lag, but now most of the game is working i just need to add content. Patch notes: -Added buildings. You can now build houses and the workers will try to help build it. -Fixed a lagspike that

  18. Developer post

    v0.14 farming

    Hello. New patch. In this patch the workers are able to do farming. They will try to grow crops, and in order to do this they will find seeds, then they will plant the seeds, water them and then harvest the final product :) patch notes: -introduced farming. worker will now attemp

  19. Developer post

    version 0.13

    new patch patch notes: -worker can now hunt rabbits -fixed a huge lagspike that would occur when a worker was done with a task

  20. Developer post

    v0.12

    In this patch, the workers are now able to chop wood and mine veins. Workers will find out how to complete a certain task themselves. If they have to chop a tree down, they will see if they own an axe in their inventory, if they dont, they will go out and find the required materi