Oh no, a return!
A little sneak peek at what I’m currently working on. Returns The logic for editing is almost finished, now I’m getting started on the logic for returns. Is there anything in particular you’d like to see on this topic?

Developer posts and news about this game.

A little sneak peek at what I’m currently working on. Returns The logic for editing is almost finished, now I’m getting started on the logic for returns. Is there anything in particular you’d like to see on this topic?

There are a few more bug fixes. Thanks for reporting them! If you spot any bugs, please do let me know. The fridge is available to buy again from level 11 The warehouse list now scrolls correctly The first shelf is now available to buy from level 7

Hello everyone I’ve got a few hotfixes and a small update for you today. The hotfix mainly includes fixes for lag and freezes. This should make placing furniture or levelling up at higher levels much smoother. I’ve also added a new UI, so you can always see the order you’re curre

The next minor hotfix to improve your gaming experience Fixed an issue where staff members had deleted orders Fixed an issue where the Collection Box was referenced back to a workstation after loading Added Italian translation

A few bug fixes,thanks for the feedback! Fixed the tutorial step for buying your first house Fixed a camera issue at the workstation in the new warehouse Added the option to put products back into a box

The Big Warehouse Update + Discount After months of work , Webstore Mogul’s biggest update is finally here! Quick Summary: 1 new warehouse 2 new warehouse vehicles 5 new employees Warehouse system New storage box Some quality-of-life changes Before we get to the detailed patch no

Hi everyone Work on the massive warehouse update is steadily progressing. It’s already gotten really big and has a lot to offer. To make the wait a little easier for you, I have something new for you. The first of two new vehicles/carts that you’ll be able to use soon. It’s a pal

Hello everyone. I’m currently hard at work on the biggest update for Webstore Mogul that’s ever been released and perhaps ever will be. As a result, things have quietened down a bit at the moment. I’m putting all my effort into this update, which is set to include many of the fea

I’ve fixed a bug and made some quality-of-life improvements. After an employee removed a product from a box, the counter wasn’t being updated correctly. The transport cart has new physics, which should make it feel smoother to use. I’ve temporarily removed the physics from the co

A few people have reported issues with the worker. When he takes items off the shelf, they fall onto the floor. I’ve got a quick fix that should hopefully sort this out. Let me know if you’re still experiencing this issue. - Removed root motion for order animation ReDz

It’s finally here! The new Webstore Mogul update. And it finally brings THE new feature you’ve been wanting since day one: the employee now helps you pack orders. But that’s not the only new feature – here’s a quick summary in case you don’t feel like reading the whole thing: Emp

Employees will finally start processing orders! Hello everyone The feature you’ve probably been waiting for the most is finally coming to the game: Employees can now pack orders on their own! This change is coming with the next update, and from then on, you’ll finally get the hel

Competitors are entering the game! Hello everyone The next update is slowly taking shape and getting closer and closer . In addition to the expansion of the employee , which I will come to next week, competitors are now also to be introduced . Like you, they run their own online

Some of you had requested a system for the transport cart similar to the one in the delivery vehicle. I have now implemented this, and you can now place 8 boxes there when you click on them. The controls should also be a little better, but these will continue to be adjusted. Chan

The time has come: version 0.2 is ready! After the first few weeks, which saw over 20 minor updates and hotfixes , the biggest update yet is finally ready to play. Below, I'll list all the new features that have been added up to this update, which is quite a lot. But let's get st

The first major version update is just around the corner! Version 0.2 brings a few new features that are designed to expand the depth of the game. On the Steam page, you can always see a current roadmap with the planned new features for each version. Today, I want to give you a l

Small hotfix is here - Fixed an issue with the delivery of goods. Please report if the issue persists. - Fixed umlauts being displayed incorrectly. - Fixed the absence of indicators in the header element. - Removed an outdated code element from the racks. ReDz

Hey everyone, first hotfix of the new year! I'm currently seeing a few crashes that may be related to the graphics settings. So I've implemented a fix here. Changelog: Fixed the order in which screen size and resolution are loaded. Fixed errors related to upgrade signs. ReDz

The year 2025 is drawing to a close, and we are about to enter 2026. I wish you all a happy New Year! Things have been a little quiet over the last few days. I broke my foot shortly after Christmas and now have a few doctor's appointments. But development on Webstore Mogul is con

I wish you all a Merry Christmas and a peaceful and relaxing holiday season! Thank you very much for placing your trust in me during the first two weeks of early access to Webstore Mogul! You can be sure that the game will develop into something really great. I also have a little