Minor bug fix (V. 0.3.5.1)
Fixed an issue where the Showdown mission's player icon could remain visible after completing the mission.

Developer posts and news about this game.

Fixed an issue where the Showdown mission's player icon could remain visible after completing the mission.

Hello, pinball fans. I’ve spent the entire last week testing, tweaking, and fixing a few bugs. I’d say the Sheriff is now ready to show what it’s made of! This table is a remake of the table of the same name from Malzbie’s Pinball Collection. The layout is similar to the old pinb

Hello, pinball fans! The 7th pinball machine is almost finished and will be released in a few days. I definitely still need to translate some text and put it into the game and on Steam. Then I still need to build and screw in a plastic part and maybe fine-tune the game a bit. But

I'm currently in the process of rebuilding the Sheriff pinball machine from my old pinball collection. It'll still take a little while before it's finished, but I've already made quite a bit of progress. Since the current score display has a different format (it’s wider than the

Fight Back: Victory and Lost Battle animations were not displaying. They are working again now. When the locked ball is ejected from the cloud and the cloud closes because the wait time has expired (which triggers a multiball), but at the same time the cloud reopens via the lanes

Hello, pinball fans! This update includes two bug fixes and an additional menu track. Black Pirate: The achievements weren’t always displayed correctly in the game. However, since they were always saved properly on Steam, it was just a visual glitch. This bug has now been fixed.

TTFB: Slightly brighter room lighting. Black Pirate: Slightly adjusted the lighting calculations to achieve higher FPS. Spring Bunny: Made some physics adjustments. The ball is now simulated to be slightly rougher, resulting in greater rotational resistance. The upper gates sprin

Hello, pinball fans. The new pinball machine, “Spring Bunny,” is ready and just waiting to be played this spring. By popular demand, it’s become a seasonal pinball machine. And to make it even better, I’ve recreated a very famous layout from 1979. The older folks among you will r

Game Engine update that fixes a bug only for me! :D Fixed a bug on the Djinn table where the shooter didn't always work correctly. The controller default settings were adjusted to prevent accidentally starting a multiplayer game. Game start is set to Enter (keyboard) or the South

Fixed a bug with the Chest Prize: If the Prize animation had to wait, the ball might not be ejected from the saucer. Fixed a bug with Cannon Multiball: When Skillshot Multiball was running and Cannon Multiball was activated. Since there was still one ball in play, it could happen

Fixed a bug where changing the fullscreen option was not being saved correctly. Since I'm working on all aspects of the new pinball machine simultaneously, there's nothing new to show yet. But it's progressing well! ːsteamhappyː

Hello pinball friends! I wish you all a happy new year! What a crazy year 2025 was. Hopefully 2026 will be a little more normal. Anyway, this is about pinball and I will continue to build pinball tables. I still have lots of ideas and lots of themes I want to work on. I'll tell y

There were a few problems with the Black Pirate pinball machine, which I have now (hopefully) fixed. - The mission lock sometimes did not work properly and did not eject the ball when the mission start and a prize were due at the same time. This should now always work. Since I ha

I spent all of Sunday testing, searching, and finding! Fixed a bug where sometimes a ball was ejected too early, resulting in two balls being in the shooter lane. Fixed a bug where a ball wasn't ejected during ball saves if two or three balls fell into the drain almost simultaneo

Load your ship's cannons and play with up to 4 balls at the same time. Complete 7 missions for fame, glory, and of course gold! Go on a treasure hunt, travel, explore, fight, and shake off your pursuers to get the big prize in the end. Because you're not just anyone, you're the B

There's news! The new pinball machine “Black Pirate” is almost finished. The last few bugs are being fixed, a few minor Steam adjustments still need to be made, and everything will be thoroughly tested once again. Finally! This pinball machine has taken a really long time, and yo

Hello pinball fans. I have updated the game engine and made some adjustments for the new pinball machine. However, the new machine will take a few more weeks before it is ready to play. The logic is not quite finished yet and some textures and display animations are still missing

Hello pinball friends! It's time for a new status update. Not that you think I'm taking a whole month's vacation. 😉 No, I'm working hard on the new pinball machine and am currently working on many things at once. That's why it's not so easy to show anything new. Although, the ba

Hello Pinball friends. I've been hard at work and have now built all the objects for the new pinball machine. As I mentioned before, it will be a pirate theme. Here I show you a picture with all the ramps and objects so you can see what you can expect. For now, I'm going on a lit

Minor adjustments to Monster Pub. The debug overlay is now disabled at startup. However, it can still be turned on and off using the F9 key.