Dragon Hop 1.1.1
Hello Everyone! In this update I wanted to add a few more ways to make it possible to finish the game faster, if you know where to look. This will likely be the last time where I make major changes of such nature, as I don't want to ruin / "patch out" anyone's speedrun strategy.
Hello Everyone!
In this update I wanted to add a few more ways to make it possible to finish the game faster, if you know where to look. This will likely be the last time where I make major changes of such nature, as I don't want to ruin / "patch out" anyone's speedrun strategy. This of course does not mean that I won't try to fix bugs or add some stuff later, it just means that I'm overall happy with the pace of the game and how fast you can progress if you use everything at your disposal.
Apart from this, I've fixed a few bugs, tokens out of place, and slightly changed the post processing, making some zones less dark and contrast-y (thanks for the feedback DovinArt!).
The full patch notes:
owls are now a bit pecky
added a few more shortcuts
added more dragon fruit
increased the knockback effect on some obstacles
slightly adjusted post processing, for clearer visuals
fixed the position on some unreachable tokens
fixed some of the golems not working properly
fixed some cases where mounting/dismounting rhinos caused the dragon to get stuck
fixed a few colliders and some parts of the map
It's great to see your screenshots, feedback and discussions about the game, Despite how few people were interested in the game, it brings me joy to see some of you have so much fun with it! Thank you! <3
& Happy Hopping! :)












