Broad Sword

Refractal Studio

Released
Mar 21, 2025
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

14 posts
  1. Developer post

    Announcing OmniGun

    I've been hard at work on my second game and am happy to announce OmniGun! OmniGun is a roguelike physics FPS where you wield a gun that can fire ANY type of ammo shoot, shock, burn, shrink, dismember, crush, explode, freeze, and impale your way past swarms of physically reactive

  2. Developer post

    Security Update

    This patch includes the fix for Unity's security vulnerability that they recently announced.

  3. Developer post

    Patch update 2

    The tutorial has been made optional as some players expressed interest in jumping right into the action rather than being forced to play through multiple maps.

  4. Developer post

    Post release patch #1

    Includes a few bugfixes and quality of life updates: Windowed vs full screen and screen resolution can now be selected in the options menu. A soft lock where controller players can get stuck if they are currently selecting a spawn point they lost in the spawn screen has been remo

  5. Developer post

    Broad Sword is launching on the 21st!

    At long last Broad Sword is almost here! The game is releasing this Friday at 5PM Pacific time. The game's price is $11.99 with a 20% launch discount so make sure to pick it up in the launch window to save some money. In anticipation of the release we're taking a look at the camp

  6. Developer post

    The Maps of Broad Sword Part 2

    Greetings commanders! For this update we are taking a look at the siege maps for Broad Sword, but first a bit of housekeeping. Steam Next Fest went well and some of the player feedback focused on improving the visual indicators on when you are damaging your opponent. So to help w

  7. Developer post

    The Maps of Broad Sword Part 1

    Greetings commanders! As we're kicking of Steam Next Fest we are taking a look at the maps of the game starting with the conquest map pool. We'll go over more maps and features throughout the fest to stay tuned for more! These maps will be available in free play and be the region

  8. Developer post

    Try out our demo in the Couch-Coop Fest!

    Broad Sword is proud to Participate in Steam's Couch Co-Op Fest! Once you play through the tutorial Broad Sword is a game that allows you to play local multiplayer in both Conquest Mode and the wave survival Siege Mode. Conquest In Conquest up to 4 players can play locally togeth

  9. Developer post

    Game Mode Overview and Demo Release Details

    Hello all! As release approaches I'm about to release the promotional Demo for the game and more of these updates will take place as we get closer to launch. Demo release date Our public beta demo of the game is releasing for the Real Time Strategy Fest on January 20th and will i

  10. Developer post

    The Beta is now Active!

    Hello Commanders, Broad Sword has entered a round of public beta playtesting! Sign up to participate on the main store page here: Store Page The playtest will be open for about a month and then taken down for a bit to work on before the promotional demo releases in January and th

  11. Developer post

    The Magic of Broad Sword

    Greetings commanders, This development update focuses on how the magic system works in Broad Sword. One of the core mechanics of the game is having groups of units working together and using formation tactics, and the spellcasting system is no different! Magic units are led by a

  12. Developer post

    Siege Mode Announcement

    Siege Update To arms commander, the enemy is at our walls! The studio has been hard at work and is proud to introduce the siege update. As you may be able to tell by the title, we have added an entirely new wave survival game mode where you must defend your castle against waves o

  13. Developer post

    Major revamp Omelet Update

    In order to make an omelet you need to crack a few eggs. Over the last few months we've made a lot of upgrades to core systems and under the hood features, but since these updates touched a lot of core systems much of the content in the game was broken and needed to be rebuilt. A

  14. Developer post

    Broad Sword Playtest is now live!

    Hi everyone, I'm happy to announce that our playtest build is live! Signups are currently open so sign up and dive in! A lot of development has gone on since the release of the announcement trailer, and with the release of the playtest build I figured now is a good time to provid