Doors & Loot

Scalions Studios

Released
May 12, 2024
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Doors & Loot Reforged

    Content Summary: Performance improvements Visibility improvements UI changes Inventory Pause menu Controller support improvements Improved mouse object selection Dungeon generation logic improvements New dungeon layouts Stat and damage balance adjustments New: Difficulty selectio

  2. Developer post

    Doors & Loot: Reforged

    Hello! If you've been following the few updates we've posted, this probably won't come as a surprise. As we've been announcing for some time now, we're releasing a pretty substantial content patch. To celebrate, we've scheduled a special discount for that weekend, so be sure to a

  3. Developer post

    Reforged

    Greetings A few months have passed, and we wanted to give you an update. A big content patch is coming. We’ve named it “Reforged” because we’ve truly changed a lot of things. The story, the main progression mechanics, and the gameplay style will remain the same, but there’s been

  4. Developer post

    Major changes coming soon

    Hello, For some time now, since we finished No Friends Space , we’ve been working on improving the small details that didn’t quite convince us. If you follow us on social media, you may have noticed that we’ve been completely absent—almost like a dead, abandoned studio. That was

  5. Developer post

    Known issues

    Hi everyone! We’ve recently detected some issues when playing with a controller. We’re currently working on a Unity migration that, besides improving the overall performance of the game, will also fix all of this. For now, we recommend playing with keyboard and mouse. At the same

  6. Developer post

    Minnor required update

    Hello, due to a vulnerability in Unity, we are releasing this update to address the issue. First of all, there's no need to panic. The problem was that if your computer was already infected and you were playing multiplayer titles or connected to a local network, certain malicious

  7. Developer post

    Hey, it's summer, time to enjoy!

    It's hot, it's a fact and maybe you have no choice but to stay at home. So, to fight boredom, we're giving you this huge discount. Take advantage, and spend a few hours at a good price with our game. Also, we've lowered the experience requirements so that leveling up is slightly

  8. Developer post

    Small balance update

    Fixed minor issues with the UI for keyboard/mouse It has been slightly reduced the experience requirement to level up.

  9. Developer post

    Anniversary

    One year since the launch and... what a rollercoaster of emotions. We’re happy to see that the game has received such a warm reception, maintaining a 100% positive rating all this time is a huge personal achievement, especially when reviews from countries like China and Germany h

  10. Developer post
  11. Developer post

    Hot fix

    Fixed an issue where new players can't init the game for first time.

  12. Developer post

    Improved combat, customization and more!

    Hello and welcome to the latest content update By last we not only refer to the most recent, but to the fact that it is the final. (Unless you report bugs and other things). We all know that the worst aspect of Doors & Loot is the combat, simple and not very dynamic, which be

  13. Developer post

    Hotfix

    Fixed an error where Off hand attack can't be triggered with the keyboard-mouse

  14. Developer post

    Integration with Controller

    Hello! We took some time and finally added controller integration. It's something that a few of you have asked for and it also opens the way for a few things that we have in mind, for this and other titles. This update is important since now, all of you lovers of games with a con

  15. Developer post

    More Languages!

    I'll be brief, the following languages ​​have been added to the game: German French Portuguese (Brazil) Enjoy!

  16. Developer post

    First Localization Patch

    New languages ​​available: Chinese Russian *We are aware that we did a survey and this is not the order we said, but we have had a large number of visits from these two countries and we have given them priority. Portuguese, French and German coming soon.

  17. Developer post

    Loot improvements

    There is not much to tell, this small patch is to improve the quality of the loot, especially on high floors. Increased the chance of higher quality loot in several floor ranges Reduced the chance of lower quality loot in several floor ranges. With this, progress should be more s

  18. Developer post

    Adjustments and balance

    Hello, before adding controller support we wanted to improve progression at high levels. These changes should make reach the top of the tower easier, especially if you are a warrior and not a sorcerer. Balance The number of enemies in the "macro dungeon" has been modified. If you

  19. Developer post

    Dungeon generation improvements

    The dungeon generation algorithm has been improved, progressing should now be less repetitive, especially if you take passages. We will be attentive to the feedback and videos to see that it is fluid but we do not discard improving the progression even further. The damage and res

  20. Developer post

    Release 1.0

    Welcome to Doors & Loot It has been 4 months of hard work and we have the final version ready. This time we are not going to give a detailed list of all the changes that have been made, if you have played in early access we hope you will be happy to know that it is practicall