Your Spaceport!

LokaFab

Released
Aug 1, 2023
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Update 1.4.14: Updated currency symbol typo

    Hello there! In this update I fixed some instances where the currency symbol was written on the wrong side of the money amount.

  2. Developer post

    Update 1.4.13: Unity vulnerability issue patched

    In this update, I applied the new Unity security patch that has been plaguing games made with unity. Also I set the default audio volume to 80%

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  4. Developer post

    Update 1.4.11: Stability

    Hello! This update was built with a new version of Unity which should bring better performance & stability.

  5. Developer post

    Update 1.4.10 notes

    In this update, I added a "Join Discord" button to the main menu

  6. Developer post

    Update 1.4.9: Quality of life improvements

    Hello. Changes in this update: Turrets can now be placed while the game is paused. Fixed the text for the Red Laser research description.

  7. Developer post

    Update 1.4.8: More typos eradicated

    I fixed a typo in the "For the Greater Good" part 1 event chain. I also fixed a queue display bug when removing technologies from the research queue. (the bug was only visual)

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  9. Developer post

    Update: 1.4.7

    A new Unity version was used to make the build which should provide better performance and stability.

  10. Developer post

    Update 1.4.6: Nothing major!

    This update was made with an upgraded version of Unity which should bring more stability and performance.

  11. Developer post

    1.4.5: Unity bump + some ultrawide monitor love

    Hello again, another month, another update. List of changes: New unity version build. It should bring some multi-threaded performance increases. Fixed an issue only present on ultrawide monitors, where the New Game button would only react when the mouse was on the bottom half of

  12. Developer post

    1.4.4: Unity version bump

    I built the game with a new version of Unity, which should result in better performance and more stability.

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    1.4.0: New event chains update

    Hey guys! In this update, I added more content to play around with in the shape of event chains. Here is the list of all changes: A bunch of new events with 7 base variations. Your station size now affects how fast pirates gather strength. Fixed a bug that wouldn't hide items alr

  16. Developer post

    1.3.3: UI windows positioning fix

    There was a chance that while looking at player relations, a new Ship order popup would be shown beneath the relations window, bricking the game. This should be fixed now.

  17. Developer post

    1.3.2: Shipyard fix

    Shipyards had a weird bug. If the player failed a ship manufacture order, they would get their UI bricked or unlimited money... This is now fixed.

  18. Developer post

    1.3.0: Added balance and QOL

    New Features and Improvements: Changed default faction fuel pricing. Dramatically increased the number of ships spawned. Increased the minimum amount of spawned ships per faction. Changed how negative colour is calculated for the relations bars. Improved main menu UX. Implemented

  19. Developer post

    1.2.0 Missile enhancement update

    Changes: Semi-smart or smart missile aiming should now be clearer. There is a new targeting/aiming indicator. There was a bug in the audio player which forced it to constantly play the same song on repeat forever. Ships would randomly disappear in the middle of the station after

  20. Developer post

    1.1.6: Typos and Lasers

    Fixed a typo on the shipyard technologies where they would be named "Station upgrade X". Fixed lasers not stopping particles and causing errors.