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1.3.0: Added balance and QOL

New Features and Improvements:

  • Changed default faction fuel pricing.
  • Dramatically increased the number of ships spawned.
  • Increased the minimum amount of spawned ships per faction.
  • Changed how negative colour is calculated for the relations bars.
  • Improved main menu UX.
  • Implemented an "Auto buy fuel" feature.
  • Added new tutorial steps.
  • Increased trader buy chance 10% => 15%.
  • Increased the relationship reduction on a ship if hit or destroyed by the player.

Fixes:

  • Fixed how the bar fill rate is calculated. Now both the parent faction and the sub-faction values are combined.
  • Fixed a bug which would stack technology bonuses after each load.