Half Sword

Half Sword Games · Game Seer Publishing

Released
Jan 30, 2026
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    WIP Wednesday: The Enforcers

    Enjoy this time lapse of the Enforcers by our senior 2D artist Miłek. This WIP Also features two new tracks by our composer Goodmalware. Dust to Dust Always a King Giovanni Ricci’s Men: The Enforcers Giovanni Ricci tolerates many things. Theft from his pocket is not one of them.

  2. Developer post

    WIP Wednesday: Crypt

    A brief preview of the coming Crypt mode that team has been cooking up. Also featured is a new track Peste by Goodmalware.

  3. Developer post

    WIP Wednesday

    Gamescom went amazing, thank you all who were able to attend and drop by! This week for our WIP post we have another alla tedesca cuirass, built based on reconstructions of similar cuirasses. This one is more of a south German style made in Italian workshops. We are working hard

  4. Developer post

    WIP Wednesday

    A simple yet elegant design this is a cuirass found in central German paintings, from Italian workshops.

  5. Developer post

    Gamescom 2026!

    Join us at Gamescom for a special sneak peek! Halle 10.2 | Stand E020g - D021g Here's a sample of what the teams cooking up.

  6. Developer post

    WIP Wednesday: VFX/SFX showcase

    A treat from our VFX/SFX masterminds, GalaxyHighMarshal & Melqo. To start, we have a warm fire with ember crackles. We can use these for a few things, like a campfire, a destructive fire spreading, or burning Willie... Water sprays for leaks, putting out fires, or to cool off

  7. Developer post

    WIP Wednesday

    Cuirass criers, rejoice! A Germanic cuirass seen in Polish art. Its design is inspired by several East European and some North German depictions of similar large breastplates on cuirasses. No exact surviving examples exist, so it is an interpretation of an interpretation, re-crea

  8. Developer post

    WIP Wednesday

    Do not fret friends, we have many more Cuirasses to spoil you with. This week, however, we thought we would share some coming mace designs. Bauer: a small one-handed war pick/mace hybrid found in German speaking lands as well as in Bohemia. Pasieka: a cube-headed mace, found all

  9. Developer post

    WIP Wednesday

    A sleek design, this German cuirass features both the back and front plates formed from a single piece of steel. It is based on manuscripts depicting similar cuirasses. This could potentially have been a munitions cuirass used in the northern parts of Germany and Pomerania. No su

  10. Developer post

    WIP Wednesday

    This week we have some unique swords to showcase, which is your favorite? Ratkovic: A Slavic type of sword, featuring the "Schiavonesca" cross guard and typical pommel. popular amongst mercenaries from Slavic lands, Balkan lands and around the Kingdome of Hungary. Hagenbach: A Ge

  11. Developer post

    WIP Wednesday

    Another Italian export; this cuirass is based on the oil painting Saint George the dragon slayer by Friedrich Herlin, ca. 1460. The cuirass is of an alla tedesca design, probably originating in south Germany around 1460-1470. It features longer foulds than what we see in later cu

  12. Developer post

    Patch 0.6.1.5 - Quality of life and balancing for Abyss, Combat, Settings

    Hi everyone! No new content as we're focusing on 0.6.2, but a Quality of Life & Balancing patch thanks to your feedbacks. We know we say no more patch but... feels like it should help you having fun while waiting for the big one! Patch notes 0.6.1.5 Abyss Reworked Zombies. Th

  13. Developer post

    WIP Wednesday

    It's is Wednesday my Ragamuffins! No matter the century, Milan was setting the standards for fashion! This Milanese cuirass dates to approximately c. 1475 - 1480 and is modeled after a museum piece from the Musée de l'Hôtel de Ville.

  14. Developer post

    WIP Wednesday

    This week, we have an Italian-style cuirass influenced by elements of English styles and some Central European harnesses. Based on a recreation of historical references throughout Central Europe, it dates to approximately 1475–1480.

  15. Developer post

    Hotfix 1 for 0.6.1.4 - New combat scenario & bugfixing

    Hey hey hey! Just like the last time we have uploaded a bit outdated version of patch (new one was sent to testing when this one was uploading) So lets call THIS patch 0.6.1.4.(1) I will write all the changes for 0.6.1.4 and 0.6.1.4.(1) here together: Tweaked bone snapping, shoul

  16. Developer post

    Patch 0.6.1.4 - Bones adjustement, Gear Randomization, Crossbow tweaks

    Patch notes 0.6.1.4 Hello! Thank you for breaking so many bones already. This patch is aiming to tune this new feature based on your feedbacks, on top of various asks from the community: Bone snapping tuned, added Bone Fragility slider to Gore settings IMPORTANT: Bone Fragility s

  17. Developer post

    Expectations for Update 0.6.2

    Patch 0.6.1.3 is out, and with it we will probably finish working on 0.6.1 and switch our attention to 0.6.2. We have several huge features planned for the next big update, so it might take some time again. That doesn't mean that we will not throw in some small weapon and armor u

  18. Developer post

    0.6.1.3 Hotfix 1

    Hey hey hey! Sorry, latest patch was a bit outdated and didn't contain changes made in last couple days, so we upload a patch to that patch, let's call it 0.6.1.3.(1) differences are: Breaking limbs on picking up objects fixed. Still be careful when picking up heavy objects, Head

  19. Developer post

    Patch 0.6.1.3 - OG Willie, Bone snapping & more

    Patch notes 0.6.1.3 Alley map optimization and making barrels physics logic more elegant Added rocks u can pick up. Randomly thrown on all exterior maps New Shields and Pavises Joint dislocation, snapping bones by pulling and twisting, snapping neck, back, arms, legs. Planning to

  20. Developer post

    Work In Progress(WIP) Wednesday

    WIP Wednesday has returned begun on Steam! We are returning to our weekly WIP posts. This content was previously not posted on Steam prior to Early Access Release. Starting off we have a German cuirass. With no surviving examples, we modeled this piece based on wood sculptures an