The Dead Await

Shotx · indie.io

Released
May 18, 2026
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    The Dead Await 1.0.5

    Fixed: Mickey's dialogue in Yunolo getting stuck during the quest "The Exchange". Fixed: Added a stranger who plays Blast in Wastewood Tavern. Fixed: Added a stranger who plays Blast in Last Haven Tavern. Fixed: Added a stranger who plays Blast in Yunolo. Fixed: Quest "Meow" coul

  2. Developer post

    The Dead Await: 35% Off in the Steam Summer Sale!

    The Dead Await is 35% off in the Steam Summer Sale, June 25 to July 9. Grab your copy and check out other great indie games on sale during the Summer Sale to add to your collection.

  3. Developer post

    The Dead Await v.1.0.3.0

    v1.0.3.0 Fixed: Clicking defense cards could cause a crash after changing combat animation speed settings. Fixed: Combat cards that target 'self' were not automatically selecting the correct team character.

  4. Developer post

    Trading 1.5

    We're back with another update! We hope you’re enjoying The Dead Await 1.0 release! We did our best to address as many issues as possible before launch, but a few additional problems were still discovered and reported after release. And now, it’s time for another update from us:

  5. Developer post

    The Dead Await 1.0.1

    Fixed: Killing 1st wave enemies with Fatality causes a lock up as 2nd enemy wave appears. Fixed: Right clicking on World Map and choosing “Path Create” option creates a path at wrong x, y coordinates. Fixed: Right clicking on World Map could sometimes cause a crash. Added: Free d

  6. Developer post

    The Dead Await 1.0 - Available Now!

    The Dead Await is officially out now! It’s finally here… The Dead Await 1.0 has officially launched! 🥳 After years of designing, testing, tweaking, and refining every corner of the game, the full experience is now complete and ready for players worldwide. From the first step int

  7. Developer post

    The Dead Await is set to launch May 18th!

    After roughly 1.5 years in Early Access, The Dead Await is set to officially launch on May 18th, marking the culmination of multiple major updates, gameplay improvements, and community-driven changes that have shaped the game into its full release vision. 🌏 Traverse the Open Wor

  8. Developer post

    Almost There - 1.0 Beta Available Now!

    1.0 Beta is here! The wait is finally over… The Dead Await – 1.0 Beta is here. 🧟‍♂️ After a long journey of building, testing, breaking, fixing, and rebuilding again, the full game is now complete and available to play in Beta . This means the entire experience is ready, but we’

  9. Developer post

    v.0.9.0.1

    Changed: Hatchet of Death recipe requires 2 silver bars instead of 30. (Crazy Steve was really out of his mind.) Changed: Updated Workshop cube sprite and particles. Fixed: Dismantling boxes results in a crash after acquiring shelter. Fixed: Typo in quest “Tell Me The Future” obj

  10. Developer post

    Act II: Origins & Base Building Available Now!

    Act II: Origins - Out Now! The wait is over... our biggest content update yet has finally arrived! 🥳 We took extra time to polish every detail, and instead of cutting corners to meet the deadline, we pushed ourselves to deliver everything we promised and more. Act II brings a wh

  11. Developer post

    v.0.8.9.11

    v.0.8.9.11 Fixed: "ShelterLoop" will no longer trigger in Act I. Fixed: save files that accidentally enabled "ShelterLoop" function will automatically apply the fix.

  12. Developer post

    v.0.8.9.10

    v.0.8.9.10 Fixed: Loot & Close hotkey could cause crash in some specific cases. Fixed: crash related to ShelterLoop function.

  13. Developer post

    0.8.9.9

    v.0.8.9.9 Fixed: resting crashes the game due to new Shelter functions. Fixed: crash when dismantling items by specifying exact amount and not pressing Enter beforehand.

  14. Developer post

    v.0.8.9.8

    v.0.8.9.8 Fixed: crash occurring during “Numismatist Or Crazy” and “Definitely Crazy” quests. Fixed: crash caused by elite enemies.

  15. Developer post

    It’s Almost Time!

    Hey there, survivors! 👋 We're happy to be back with some awesome news about Act II and base building, the huge updating that you've been waiting for is almost complete now! As many of you know, there comes a time in any game’s development where we need to go heads-down and focus

  16. Developer post

    Act II Progress, F.A.Q. & a Small Update

    Hey everyone 👋 We're back with a small update, some recent progress news about Act II, and answers to a few frequently asked questions. But first, let's go over the changes introduced in this update: Optimized loading screens and a new intro skip option – The initial loading scr

  17. Developer post

    New Encounters Update

    Our next big update is here! Get ready for New Encounters 🥳 the content update we've been developing alongside Act II! This one's big, and we hope it delivers everything you've been waiting for... Our in-game poll showed that, aside from Act II, more random events were the most

  18. Developer post

    Cards & Perks Update is Here!

    Exciting Updates in The Dead Await! We’ve been hard at work creating new combat cards and character perks to provide even more options for varied and unique builds. In addition to fresh content, we’ve introduced several new features, including the combat auto-resolve option, whic

  19. Developer post

    Surprise Feature: Introducing Auto-Resolve!

    Hey everyone 👋 We're excited to announce that we're getting closer to releasing our first big content update, "Cards & Perks!" But don’t let the name fool you - we’ve been hard at work on a whole lot more, and we’re finally ready to tease some of the new features coming your

  20. Developer post

    Update #4

    More fixes and a little surprise! Thank you all once again for your help with bug reports and feedback! 🤍 Our fourth update is now live! We believe we’ve addressed all reported stability issues, and to celebrate that and the upcoming content update, we’ve added a little surprise