Rise Again

StoryAge

Released
Nov 6, 2025
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Community Update #13: Merchant Upgrades

    As you know, "Trade is Power!" Merchant now opens new stalls at the Base, buys your items, and replenishes his wares. Market Stalls Help the Merchant unlock the Market Stall, and they'll bring even more items to the Base. You'll be able to prepare more before heading into battle.

  2. Developer post

    Rise Again "Bags, Spells & Wishes" Major Update has been released!

    Rise Again Early Access Major Update 1 | "NEW GAME REQUIRED!" Bags, Spells & Wishes Inventory, Bags, Belts, Poison & Psychic damage types, new Spells, new Fairys Wishes and new Enemy Types... Note: Due to new Inventory System, changes to the Progression System, and update

  3. Developer post

    Rise Again [Unstable] v0.11.0-earlyaccess+260429.1

    Rise Again Release Notes Rise Again v0.11.0-earlyaccess+260429.1 | New Game Required In this version, we will be able to casting Instant, Charged, Channeling Spells... Note: Due to the changed Abilities (Spells) and their Input System changes, New Game Required ! Highlights Gamep

  4. Developer post

    Community Update #12: Inventory & Equipment

    Ahh, my fingers are tired… Because I've been doing Tailoring and Leatherworking. And I've come to you with Bags and Belts . Inventory System Did you notice? Inventory has been added to the Roadmap! And with this update , it's coming to you. Many players had requested features for

  5. Developer post

    Rise Again [Unstable] v0.11.0-earlyaccess+260305

    Rise Again Release Notes Rise Again v0.11.0-earlyaccess+260305 | New Game Required In this version, we will be able to manage Item & Inventory... Note: Due to the new Inventory System and changes to the Progression System, New Game Required ! Highlights Inventory: Inventory (

  6. Developer post

    Rise Again v0.10.0-earlyaccess+251128

    Rise Again Release Notes Rise Again v0.10.0-earlyaccess+251128 Temporary Effect bar Highlights Combat: Challenge Room (Monument, etc.) ignore objective information added! Combat: Temporary Effect Bar now displays many effects (Aspect, Essay, Consumable, etc.)! Maybe in the future

  7. Developer post

    Rise Again v0.10.0-earlyaccess+251117

    Rise Again Release Notes Rise Again v0.10.0-earlyaccess+251117 Highlights Story: Wiz Talks/Chats (Monologues) about Meet with Scout added! Fixes Sometimes Monument doesn't drop Weapon issue fixed! Pyromaniac Max Health/Health Loss doesn't work issue fixed! Fog of Nightmare Physic

  8. Developer post

    Rise Again v0.10.0-earlyaccess+251112

    Rise Again Release Notes Rise Again v0.10.0-earlyaccess+251112 Highlights Visual: The Size of the Interaction Bubble has been limited! Visual: Grimoire, Weapon Mastery Newly Item Sparkle Particle (VFX) added! Visual: Training Dummy is now rooted (similar to Knockback Immunity)! I

  9. Developer post

    Rise Again v0.10.0-earlyaccess+251109

    Rise Again Release Notes Rise Again v0.10.0-earlyaccess+251109 Balance Shrine (now easier) wave interval duration increased! Fixes Combat: Troll Warlord Explosive Potion reticle Indicator prediction (pillar hit) issue solved! Combat: Troll Warlord Explosive Potion reticle Indicat

  10. Developer post

    Rise Again v0.10.0-earlyaccess+251108

    Rise Again Release Notes Rise Again v0.10.0-earlyaccess+251108 Highlights Visual: Aspect Tutorial Particle updated! Visual: Some Crate visuals updated! Combat: Root effect now interrupts/prevents some enemies (e.g. Goblin Warrior) from starting their attack. Balance Bouncing Ball

  11. Developer post

    Rise Again v0.10.0-earlyaccess+251107

    Rise Again Release Notes Rise Again v0.10.0-earlyaccess+251107 (and v0.10.0-earlyaccess+251106.1) Highlights Gameplay: Resource (Supplies) & Camp Media Tutorial (Watch & Learn Tutorial) added! Combat: Regeneration Full Health Notification added! Gameplay: "Free Spells" Si

  12. Developer post

    Rise Again Released!

    Rise Again - Early Access Release Rise Again Early Access released now (November 6, 2025)! Gather your scrolls, inscribe the spells, and be among those who reach Rise Again ! Thanks We started designing Rise Again years ago. Together with our small team, we've been developing Ris

  13. Developer post

    Rise Again v0.10.0-earlyaccess+251106

    Rise Again Overview of the Rise Again Early Access Release! Game Contents Rise Again v0.10.0-earlyaccess+251106 Gameplay Element Amount Aspect (Playstyle) 4 Attribute (Upgradable Stat) 7 Gemstone (Affix / Passive Effect Container) 6 Affix (Passive Effect) 21 Essay (Conditional Ef

  14. Developer post

    Early Access Trailer

    Rise Again - Early Access Trailer Rise Again will be released soon in Early Access. Add to your Wishlist & Follow, don't miss updates!

  15. Developer post

    Rise Again at Steam Next Fest!

    Steam Next Fest Steam organizes events featuring Demos, giving players the opportunity to discover new games. Rise Again will be part of this Steam Next Fest . We've spent a long time developing and refining the Rise Again Demo based on your feedback. Now the demo will be availab

  16. Developer post

    Early Access Roadmap

    That day... I saw a wizard advancing step by step toward the Lich in the depths of darkness. I thought, I need to talk about her, I need to bring her story to you. And yesterday, as I laid out papers on my desk and wrote down what I needed to do, my experiences flashed before my

  17. Developer post

    Community Update #11: Challenges & Passages

    I'll tell you where the path leads us. But before that, let me tell you about the Challenges. Challenges What’s this? A Shrine... As you delve deeper, you will discover different rooms that have their own unique battles and loot. In one such room, you find yourself in the middle

  18. Developer post

    Community Update #10: Biomes

    Finally... Hello everyone, We've just discovered a new area, and I’m finally able to share it! With new visuals and information, let's take a look at the Biomes. Forest (Settlements / Village) Forest, Settlement/Village, or Outdoors... Forest feels more peaceful and calm compared

  19. Developer post

    Indie Assemble 2025

    Indie Assemble Rise Again will be featured in the ' Indie Assemble ' event from May 5 to 11. Don’t miss the chance to explore demos and discounts for numerous games, including Rise Again !

  20. Developer post

    Community Update #9: More Upgrades

    Once again, Rise Again is here with major changes in its upgrades... This update offers a new experience with enhancements more suited to wizardry, familiar yet unique in their own way. When? Right now! You can add Rise Again to your wishlist and try out the updated demo! More Up