Optimize the physics engine under VR Touch to significantly improve performance. Added a new option to select the physics engine, allowing more stable results for complex models when Real-Time mode is enabled. Fixed an issue where model size and position would reset when switchin
Optimize the physics engine under VR Touch to significantly improve performance.
Added a new option to select the physics engine, allowing more stable results for complex models when Real-Time mode is enabled.
Fixed an issue where model size and position would reset when switching VR Touch modes.
Enhanced shadow effects. Scroll the mouse wheel to control camera zoom. Press the M key to quickly toggle position editing mode. Added default characters and animations.
Enhanced shadow effects.
Scroll the mouse wheel to control camera zoom.
Press the M key to quickly toggle position editing mode.
Material Reset After unchecking the "Enable Material Settings" option in the material panel, a reset button will appear. Clicking it will reset the material settings. Look At Camera By checking the "Look At" option in the camera panel, the model will continuously face the camera.
Material Reset
After unchecking the "Enable Material Settings" option in the material panel, a reset button will appear. Clicking it will reset the material settings.
Look At Camera
By checking the "Look At" option in the camera panel, the model will continuously face the camera.
Physics Simplification Option
When loading, overly complex models will undergo automatic physics simplification, which may affect physical performance. This operation can be undone for the model on the "Model" - "Modify" page.
Fixed an issue with incorrect hand bone rotation Performance optimizatio Optimized MMD physics system, resulting in approximately 10~20 FPS improvement.
Fixed an issue with incorrect hand bone rotation
Performance optimizatio
Optimized MMD physics system, resulting in approximately 10~20 FPS improvement.
New VR mode with real-time physical collision simulation added The entrance is located in the lower left corner of the UI Supports PMX and VRM format models Pressing the hand trigger button of the joystick can pull the body or clothing
New VR mode with real-time physical collision simulation added
The entrance is located in the lower left corner of the UI
Supports PMX and VRM format models
Pressing the hand trigger button of the joystick can pull the body or clothing
Added emoji hotkey function After loading the model, click on the "Smiling Face" icon in the "Model List" panel to enable it New model shadow casting switch After loading the model, click on "Materials" in the "Model List" panel to open the Materials panel, the new function can b
Added emoji hotkey function
After loading the model, click on the "Smiling Face" icon in the "Model List" panel to enable it
New model shadow casting switch
After loading the model, click on "Materials" in the "Model List" panel to open the Materials panel, the new function can be found above the panel
New import function for Mixamo animations When downloading animations on the Mixmo website, select "Fbx for Unity" for "format" Then simply select the fbx file in the file browser when importing motions The motion panel has added a "facial" tag for easy insertion of facial animat
New import function for Mixamo animations
When downloading animations on the Mixmo website, select "Fbx for Unity" for "format"
Then simply select the fbx file in the file browser when importing motions
The motion panel has added a "facial" tag for easy insertion of facial animations
Add a 0.5 speed playback button to the playback control panel
Add VR joint touch interaction The VR mode adds movable joints to the MMD model, allowing you to use handles to pose various poses or do other interesting things for your favorite characters in the virtual world. After importing the model, enter VR mode, press the function key on
Add VR joint touch interaction
The VR mode adds movable joints to the MMD model, allowing you to use handles to pose various poses or do other interesting things for your favorite characters in the virtual world.
After importing the model, enter VR mode, press the function key on the left handle to call up the menu, and then press the "palm" shaped switch to activate this function. After approaching the joints such as hands, feet, and waist, operation prompts will appear. Press the grip button on the handle to operate. (This feature currently only supports PMX format models)
Added a "Pose" tag in the "Motion" panel to import *.VPD poses
Add green screen background
"Lighting" - "Mode 2" - "Sky" - Added "Green" option, making it convenient to combine with other software to achieve mixed reality MMD animation playback