Released
Mar 21, 2023
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post
  2. Developer post

    Optimize physics effects in VR

    Optimize the physics engine under VR Touch to significantly improve performance. Added a new option to select the physics engine, allowing more stable results for complex models when Real-Time mode is enabled. Fixed an issue where model size and position would reset when switchin

  3. Developer post

    Optimize rendering quality and user-friendliness

    Enhanced shadow effects. Scroll the mouse wheel to control camera zoom. Press the M key to quickly toggle position editing mode. Added default characters and animations.

  4. Developer post
  5. Developer post

    Adding functions such as Material Reset, Look At, and Physics Simplification Opt

    Material Reset After unchecking the "Enable Material Settings" option in the material panel, a reset button will appear. Clicking it will reset the material settings. Look At Camera By checking the "Look At" option in the camera panel, the model will continuously face the camera.

  6. Developer post

    Fixed hand bone rotation issue

    Fixed an issue with incorrect hand bone rotation Performance optimizatio Optimized MMD physics system, resulting in approximately 10~20 FPS improvement.

  7. Developer post

    New VR physical touch function added

    New VR mode with real-time physical collision simulation added The entrance is located in the lower left corner of the UI Supports PMX and VRM format models Pressing the hand trigger button of the joystick can pull the body or clothing

  8. Developer post

    New emoji hotkey function added

    Added emoji hotkey function After loading the model, click on the "Smiling Face" icon in the "Model List" panel to enable it New model shadow casting switch After loading the model, click on "Materials" in the "Model List" panel to open the Materials panel, the new function can b

  9. Developer post
  10. Developer post

    New feature for importing Mixamo animations

    New import function for Mixamo animations When downloading animations on the Mixmo website, select "Fbx for Unity" for "format" Then simply select the fbx file in the file browser when importing motions The motion panel has added a "facial" tag for easy insertion of facial animat

  11. Developer post

    Fix leg IK animation issues

    I'm very sorry, there was an issue with the previous version update, and the leg IK animation cannot be applied properly. It has now been fixed.

  12. Developer post
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  16. Developer post

    Add VR joint touch interaction

    Add VR joint touch interaction The VR mode adds movable joints to the MMD model, allowing you to use handles to pose various poses or do other interesting things for your favorite characters in the virtual world. After importing the model, enter VR mode, press the function key on

  17. Developer post

    Added 'Offline rendering ' mode

    Add offline rendering mode in "Settings" - "Output", which can support higher resolution 60 frame rate output

  18. Developer post

    Optimize Bone Modifiers

    After selecting the bone, it will be marked in the corresponding position of the model.

  19. Developer post
  20. Developer post