Hotfix for Update 0.8.700
The new game bug has been fixed.

Developer posts and news about this game.

The new game bug has been fixed.

This update brings the Kelp Forest zone, the ability tree, blowfish enemy, and the seals. I have one more big update before the bug-fixing stage and the creation of the game's official demo. I have a pretty big list of things to fix and tweak, so that stage will be significant, b

Welcome to Opal! the home of the Miura The game now features its second town, including a new enemy, and a continuation of the story. We delve a little deeper into the game's main story as Keena faces new challenges with her trident and allies. Combat is proving to be working wel

This update introduces the Crushed Ruins level and the Trident, with the first taste of real combat. A lot of changes happening right now are systematic, and might be introducing bugs across the earlier content. Please feel free to report any issues if you come across any via Ste

This is one of the few updates that will break things. I'm really sorry if your save is unable to continue, but this update needed to happen before I got too deep into the game. This foundational update is making a few important changes, some for the sake of the game, others for

Just checking in. The latest update was meant to add the Crushed Ruins level to the game but upon testing I'm realizing there are some major issues that if not addressed now will lead to some serious issues in the future. The following changes are also coming with the new update.

Fixed a bug with camera acceleration that caused the camera to 'jump' around as if it was lagging. Camera acceleration element dropped for now, will revisit at some point in the future.

Prologue is complete! This update fixes, adds, and polishes many things from the previous Overhaul updates. New item notification (stacks vertically and shows multiple items at once) 3D tesselated water with new seamless physics New mount animations for dolphin and sunbus Stun me

The trident is in sight, Keena and Cess take the Grand Cruiseway to their destiny! The latest update brings you the first boss of the game, and recreates the Grand Cruiseway level into a massive structure you can fully explore in and out. The game draws ever closer to its main ga

Miuratale Overhaul pt.4 This time we join Princess Nara and her short adventure to discover the mysteries of the Grand Temple, a heavily guarded zone protected by the Siren Queen and her soldiers. This part of the overhaul changes many things both narratively and mechanically. Th

Miuratale Overhaul pt.3 This next update is pretty exciting, as it's time to get a taste of the new 3D combat system! Not only that, but a new playable character, Cess, will be introducing it. Keena takes a back seat during this stage, as she's far too afraid to take on enemies a

Miuratale Overhaul pt.2 This next update is fairly small, but introduces the next stage : the Faewell Vents area. Alongside several minigames, a dolphin mount, and the next piece of story content. This small but sweet update gets us a little closer to the end of the game's prolog

The Miuratale Overhaul It's been a long time coming! With the full game mostly done, save a few optional side quests and minigames, I spent this last holiday considering what the next step should be for Miuratale. After trying out a few things, and testing some ideas, I decided i

The NPC series of updates comes to a close for now. With all of the game's NPC's functional, I have a big announcement coming up... First the patch notes : 4 new NPC's with their own short quests New type of world map discovery added 'Unique' zones 3 Unique zones added Oliver the

NPC update 1 The first NPC update is now live! Including about half of the NPC's you will rescue across the game, many of which have their own side quests as a way to level up and gain experience, and learn the stories of those around you! I wanted to wish everyone a happy holida

Issue with post processing that caused heavy blurring fixed. On the positive side, the NPC dialogue transcriptions for this update are done. Next are quests and finishing the minigames. Currently setting the following minigames for the next update so I can get 0.825 out before th

Further debugging the crash issue, this should solve it.

Fixed a crash that happens at the start of Shell City A few small changes were made as the game was dissected for the upcoming big 0.8.25 update, the world map model is currently a cursor sprite, this is temporary. The main menu has change slightly as well. 0.8.25 is coming along

This version adds the flavor NPC's to the Shell City area. Reminder that all NPC designs will be improved at the end of this serious of updates. The next one, 0.8.250 is the big one. I always work every day for at least the next week and a half, so there will be a delay on that,

This update adds in the Opal city NPC's. Quick reminder that NPC designs will be redesigned at the end of the 0.8.2xx series of updates. Thank you, one more update before the big Crystal Palace update. -Devdre