The second boss, and first 'true' boss is now in the game!

Selkie is a master of currents thanks to her Undine water spirits. The boss fight involves a cacophony of powerful, stage wide attacks, demanding that the player not only move constantly, but utilize verticality, and dashing as well.
Alongside the new boss fight is the Cave of Reverb level, a small but important stage that includes the
first Siren Seal.

With this update Keena begins to carve out her name as a true trident warrior. Overcoming a powerful foe that threatens the balance of the sea.
The update also brings the 3d overhaul of the siren seal puzzles.
The first puzzle is very simple, so I won't show it, and the overall aesthetic still needs work, I think.. Regardless it works well and is a good foundation for the future. More on that in future updates.

The next stage of development is pretty major, as the game's demo is coming out after the next update. It involves cleaning up everything, and making this into a 'final' quality slice of the game. 2 chapters, 2 bosses, and most of the game's core features.
A LOT of bug fixing and addressing long standing issues is coming next, and could take another month, if not longer, as my goal is to truly reach a level of quality consistent with the vision of the game. The Crystal Palace will also undergo a small but very necessary update.
I want to think everyone for your support and patience, I can officially say that Miuratale is coming together now... Still a lot to do though.
-DevDre
Carrionwave
