v1.0.3 Bugfix
- Fixed an issue where the cursor would still be hidden in the pause screen during the start of the tutorial. - Fixed an incorrect item description.

- Fixed an issue where the cursor would still be hidden in the pause screen during the start of the tutorial. - Fixed an incorrect item description.

- Fixed an issue where the game locks up on the loading screen if the player loads the game with a dried leaf or lizard tail in the world (such as on table). Thanks to TecHaos for bringing this to our attention!

To all the new and old Alchemists! Elixir v1.0 is now available! We've added a new end-game with endless replayability. Lost souls with the brand new and horrifying combination afflictions will now challenge your alchemy skills once the story concludes! To unlock this mode, simpl

Hi all! Thanks for all the support along the way. It's been quite a journey for all of us at Moxu Projects to develop Elixir and we're excited to announce that we're finally leaving early access and launching v1.0 on 7/29 during the PixElated Festival! Along with the v1.0 release

Hi All! Thanks to all the alchemists for helping us reach this stage. With the v0.7 update, most of the main experiences are in place and we're almost ready for the full launch! In this update, we've added a whole lot of interactions, systems, and afflictions. Future Plans Next u

Hi All! After a long period of silence, we're finally out with a new major update. This time we've added a brand new Tasks & Stats system to help all the alchemists understand what to do and how they are doing! We've also added the first batch of 18 achievements (with much mo

Hi All! We've released a small update that brings some more guidance to the alchemists, helping them on their journey. We've also added a new cursor for every ailment set to help players recognize what ailment is currently in effect! Future Plans Next up, we'll be preparing all t

Hi All! The long awaited 6 crystal update - Life & Death is finally here! We've added two new crystals Life & Death, unleashing a whole lot more ailments into the realm. From Treant and mushroom, to Spider and Death Knight! We've also introduced a variety of new interacta

Hi All! We're back with an update this year, and setting the stage for our big v0.5 update that's coming in a couple weeks! In this update, we've implemented some new features and improvements, with a focus on preparing for the release of 6 total crystals and unleashing their ail

Hi All! Happy New Year to all the Alchemists, we're ecstatic to have all of you embark on this dark journey with us this year! In this update, we've implemented our localization system. Currently, we have our menu in 10 languages (English, French, Italian, German, Spanish - LatAm

Hi All! We're excited to be featured in Dreamhack Beyond Indie Showcase! We've also released v0.4 update along with this event. In this update, we've overhauled the station that most alchemists find difficult to use, and made it more interactive. We've also finished adding ailmen

Hi All! With the help of different alchemists, we've found and fixed some bugs that might be ailing you. We've also made some adjustments so the house can feel a little cozier underneath all that loneliness... Patch Notes v0.3.6: 12/1/2023 Bug Fixes Fixed an issue that can cause

Hi All! Elixir is finally launching into Early Access today! We can't wait for all of you to get your hands on the game and join us on this dark journey! For our previous demo players, we've made a lot of improvements based on your feedback, especially on controls, UI, and other

Elixir will be in Steam Scream: The Revenge with a new and updated demo, featuring a brand new tutorial, controls improvements, art & UI update, and many bug fixes! Come celebrate the spooky Halloween season with us and check out our free demo between Oct 26 - Nov 11! For mor

Patch Notes v0.2.1: 10/26/2023 Bug Fixes • Fixed a scenario where tutorial progresses when it shouldn’t • Fixed ailment animation being slightly offset • Fixed issue causing Octagram lines getting stuck

We've added a new tutorial and some shiny new art assets for the free demo, as well as some bug fixing and control improvements! Here are the details! Patch Notes v0.2: 10/24/2023 Game and Feature Updates • Added new tutorial • Added Inventory art assets • Updated ailment art ass