Hi All!
We're excited to be featured in Dreamhack Beyond Indie Showcase! We've also released v0.4 update along with this event.
In this update, we've overhauled the station that most alchemists find difficult to use, and made it more interactive. We've also finished adding ailment set effects to the remainder of the ailments for the first 4 crystals.
Future Plans
Our next steps will be focusing on implementing more materials, ailment effects, and interactions for 6 essences, the 2 additional essences might not sound like much, but they will introduce more than double the amount of ailments and interactions (all 8 essences will quadruple the current content).
We're also building some structures for the game behind the scene, so we can add more future content and implement achievements and end game conditions.
We can't wait to let all the alchemists experiment with the crazy elixirs and ailments we have in store!
Patch Notes v0.4:
12/15/2023
Game and Feature Updates
- Station 1 overhaul, now it is more interactive and can create different tiers of Crystals based on minigame color accuracy
- New Mummy ailment set effect: here's a hint, it has something to do with the clock!
- New Metal ailment set effect that provides defensive capabilities against Lost Soul ailments
- New skull dialogue hints when interacting with skull while carrying a full ailment set
- Added different Crystal qualities. The highest quality Crystals now glow and provide the most amount of shards!
Bug Fixes
- Fixed a bug that caused cursor to become sticky when interacting with levers
- Fixed a bug that can happen when picking up a Rat, which causes the Rat to still be in "alive" state in inventory, leading to many different issues
Improvements
- Added functionality of using number keys to add items to the cupboard
- Added drag and drop functions to cupboard
- Added time dialogue to clock
For more info and discussions, join our Discord here!