Developer postOriginal post (opens in a new tab)

v0.3.6 Bug Fixes & Improvements

Hi All!

With the help of different alchemists, we've found and fixed some bugs that might be ailing you.
We've also made some adjustments so the house can feel a little cozier underneath all that loneliness...

Patch Notes v0.3.6:

12/1/2023

Bug Fixes

  • Fixed an issue that can cause the wrong ailment to display once you've cured others
  • Fixed an issue that can cause Stone ailment to show even when you have less than 3 ailments
  • Fixed SFX not playing when stone is dropped from lower elevation on Station 2
  • Fixed some situation where ailment set effects such as glow would display incorrectly
  • Fixed an issue where starting a new game would carry over discovered ailments on the Octagram, causing visual issues
  • Fixed an issue that would cause fail state to retain certain ailment set effects
  • Fixed a scenario that can cause soft lock in tutorial

Improvements

  • Increased the puzzle difficulty of Lost Souls by roughly 20% after a certain point of time
  • Esc key will now resume the game from Main Menu
  • Updated dialogue hints given by the Skull
  • Adjusted torch placement to make the Bed easier to find (we got you, Rektangle )

For more info and discussions, join our Discord here!