Mob Factory

LiterallyEveryone Games · IndieArk

Released
Nov 9, 2023
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

14 posts
  1. Developer post

    New Game+ Update (June 8, 2025)

    This update includes a New Game +, unlocked after you beat the game atleast once. Additionally, if you've beaten the game before February 5th of 2024 (or haven't beaten the game yet), you can press the keys Backquote (`) and then Equals (=) on the main menu (does not work ingame)

  2. Developer post

    Regular update November 5, 2024

    We've been cooking up this patch for a large helping of months so far, mostly going over the code for performance improvements with lots of mobs and resources. The game should also look and sound a little nicer! Import changes: Many performance improvements: loading is faster, hi

  3. Developer post

    Regular Update Feb 4th

    Important changes: New potion types & upgrades Can manually choose the output direction for basic, smart, and electric assemblers using a toggle Mana "generator" that provides a constant output of mana, as opposed to the inconsistent output of pressure plates Two new weapon s

  4. Developer post

    Small Patch Nov 27

    Import changes: - Added a few more steps to the tutorial - Some types of load crashes have been fixed - Resource hitbox made smaller (should reduce clogs, but not eliminate them) - It is possible to build on the entire crystal island now - Dying now only removes raw item drops Mi

  5. Developer post

    Recent Patches and November Plans

    Recent patches have done the following New UI toggle for assembler output More detailed info for how the refinery works Ghost nerfed, less health Slimes nerfed - can only eat one item now Mimics nerfed - can only eat one item now Weapons made cheaper Hydra bullets go less far + a

  6. Developer post

    Hotfix Day 1

    Fixed totem not requiring electricity Fixed bug reporter crash Minor improvements

  7. Developer post

    Mob Factory is OUT!

    Mob Factory is available for purchase now! You can buy Mindustry, another Automation and Tower defense game, in a bundle with Mob Factory for a discount of 25% off on both. The following languages are supported: English Spanish - LatAm Simplified Chinese Traditional Chinese Korea

  8. Developer post

    Mob Factory is Releasing on November 9th

    Mob Factory is releasing November 9th, 2023 We will be keeping the demo on Steam up until a few days before release so you can get your last few hours in. At launch, we'll be selling for $15 USD and ¥58 CNY. We sent out our first batch of emails recently, so if you are a content

  9. Developer post

    Mob Factory participating in STEAM CHINA Showcase 2023

    Mob Factory is participating in the Steam China Showcase 2023 We'll be running a stream for the duration of the event. Joining the community If you want to meet other people who play Mob Factory, you have feedback for us, or you want a voice in the direction of the game, join us

  10. Developer post

    The Strategy Fest update is now Available

    A major update to the demo is now available on Steam If you've been following on the Itch.io page or the Discord, we had been releasing updates before up until May on the itch page as a Beta. For the Steam Strategy Fest, we released a big update to give you all something new to c

  11. Developer post

    Mob Factory is cooperating with IndieArk!

    Hello, everyone! We are delighted to announce our collaboration with IndieArk , an indie game publisher from China! IndieArk will strive to bring Mob Factory to players in the Asian region. They will work on localization, marketing, community management, and help the game attract

  12. Developer post
  13. Developer post
  14. Developer post

    The Next Fest Demo is now Available

    The Mob Factory demo is now public Hello everyone. This week, we published the Mob Factory demo and the first patch. Also, some people played our game! The changes made in the Day 2 patch include: Spanish diacritics should now display correctly A quit button (We usually deploy to