Developer postOriginal post (opens in a new tab)

Regular update November 5, 2024

We've been cooking up this patch for a large helping of months so far, mostly going over the code for performance improvements with lots of mobs and resources. The game should also look and sound a little nicer!

Import changes:

  • Many performance improvements: loading is faster, higher amounts of mobs, resources, animations, and end-game structures impact framerate less
  • New potion upgrades, raised requirements for all upgrades and made more upgrade useful
  • New sounds and more sound reactivity

Minor changes:

  • Mobs and resources are more transparent while building to improve clarity
  • Merchant and upgrade menus slide in
  • Bugfixes with liquid refineries, endgame visual bugs fixed
  • Smoother loads for certain builds
  • Rearranged menus
  • The game will ask before it overrides your save
  • Weapon info is more descriptive
  • Some parts of tutorial are more intuitive
  • Functional bug reporter

As an aside, if you use Unity and want to chat about optimizing your game, I've set up a google form: https://forms.gle/68Vt1LpHFXJkiswN8