Pixelmancer

Gem Bear Games

Released
Mar 3, 2026
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Pixelmancer Update 1.1 - Launch Fixes & Balances

    What's up Pixelmancer fans, Gem here and welcome to update 1.1! - - - Updates & Bug Fixes - - - - Added trail system to Zementu projectile - Added trail system to Prism projectile - Changed companion gravestone mechanics, the health of the gravestone now syncs up with the hea

  2. Developer post

    Pixelmancer Launch Update 1.0!

    What's up Pixelmancer fans, Gem here and welcome to launch update 1.0! - - - Updates & Bug Fixes - - - - Added Snow World Tier This introduces levels 20 to 29 in Adventure mode - Added Crystal World Tier This introduces level 30 to 39 in Adventure mode - Added Hell World Tier

  3. Developer post

    Pixelmancer Update 0.88 - Survival Mode Revamped

    What's up Pixelmancer fans, Gem here and welcome to update 0.88! - - - Updates & Bug Fixes - - - - Removed Hardcore Survival Mode This is being replaced by the new starting difficulty options in regular Survival Mode - Added starting difficulty options under Survival Mode - E

  4. Developer post

    Pixelmancer Update 0.87 - Quality Of Life, Optimisations & Bug Fixes

    What's up Pixelmancer fans, Gem here and welcome to update 0.87! - - - Updates & Bug Fixes - - - - Improved coding of camera smoothness to be the same across all refresh rate displays - Nightshade Secondary attack now hits multiple enemies without missing - Optimised Steam AP

  5. Developer post

    Pixelmancer Update 0.86 - Upgrades To Level 60

    What's up Pixelmancer fans, Gem here and welcome to update 0.86! - - - Updates & Bug Fixes - - - - Upgraded all skills to level 60 (From 30) This is going to be the max upgrade level for Pixelmancer - Reduced upgrade costs for early level - Reduced upgrade cost for Mana Regen

  6. Developer post

    Pixelmancer Update 0.85 - New Nightshade Staff

    What's up Pixelmancer fans, Gem here and welcome to update 0.85! - - - Updates & Bug Fixes - - - - Nightshade weapon added This is the final weapon added to Pixelmancer. Have fun! - Player now has a fade effect when mana is low enough to not use blink - Improved particle syst

  7. Developer post

    Pixelmancer - Release, Roadmap, Price Increase Details

    What's up Pixelmancer fans, Gem here and this update is about talking about the future of Pixelmancer - - - Release - - - The current scheduled release date for Pixelmancer is Q1 of 2026, finally an actual date. I'll be able to give a more precise date as we get closer to Q1 - -

  8. Developer post

    Pixelmancer Update 0.84 - Steam Features & Overlay Fix

    What's up Pixelmancer fans, Gem here and welcome to update 0.84! - - - Updates & Bug Fixes - - - - Steam overlay is fixed This also enables achievement notifications! - Added Steam Rich Presence Your friends can now see what game mode you're on and how much soulstones you hav

  9. Developer post

    Pixelmancer Update 0.83 - Quality Of Life Update

    What's up Pixelmancer fans, Gem here and welcome to update 0.83! - - - Updates & Bug Fixes - - - - Increased mana regen rate from 0.30 to 0.33 - Increased Pixie's damage from 40 to 60 This is to give Pixie more of a DPS role - Changed Moby's heal from random 10-30 to 20 - Sta

  10. Developer post

    Pixelmancer Update 0.82 - Hardcore Survival Mode

    What's up Pixelmancer fans, Gem here and welcome to update 0.82! - - - Updates & Bug Fixes - - - - Added Hardcore Survival Mode Due to the popularity of Survival Mode, I have added a hardcore mode that increases the enemies per wave - Removed bridges from Survival map - Biome

  11. Developer post

    Pixelmancer Update 0.81 - The Shadowmancer Update

    What's up Pixelmancer fans, Gem here and welcome to update 0.81! - - - Updates & Bug Fixes - - - - Added Shadowmancer companion Shadowmancer is a new companion that requires a special way to unlock in your adventure - Fixed Stadie Velocity upgrade - Fixed Stadie Revive upgrad

  12. Developer post

    Pixelmancer Update 0.80 - New Lifebloom Staff!

    What's up Pixelmancer fans, Gem here and welcome to update 0.80! - - - Updates & Bug Fixes - - - - Added Lifebloom staff Primary - Heal your companions and revive them faster Secondary - Attack your enemies with a lock-on - Changed Anima to die in one hit - Removed Anima heal

  13. Developer post

    Pixelmancer Update 0.79 - New Survival Mode!

    What's up Pixelmancer fans, Gem here and welcome to update 0.79! - - - Updates & Bug Fixes - - - - New game mode "Survival Mode" This mode is endless, it's a great way to train your Pixelmancer and get stronger each time you play. The longer you go, the stronger the enemies a

  14. Developer post

    Pixelmancer Update 0.78 - Frostbite Staff Secondary Ability Redesigned

    What's up Pixelmancer fans, Gem here and welcome to update 0.78! - - - Updates & Bug Fixes - - - - Changed Frostbite secondary attack to act like a shotgun with greater knockback - Fixed Frostbite not having sound effects - Fixed the second cursor not displaying correctly for

  15. Developer post

    Pixelmancer Update 0.77 - Frostbite Staff, Blink, Velocity & More!

    What's up Pixelmancer fans, Gem here and welcome to update 0.77! - - - Updates & Bug Fixes - - - - Added Frostbite Staff Novacast has finally been replaced with the new Frostbite staff, there is a primary and secondary attack with the new Frostbite staff that shoots icicles -

  16. Developer post

    Pixelmancer Update 0.76 - Phoenix Secondary Ability!

    What's up Pixelmancer fans, Gem here and welcome to update 0.76! - - - Updates & Bug Fixes - - - - Added secondary weapon ability to Phoenix staff Press Right click on the mouse or L2 on controller to use your new weapon ability! - Added a new cursor (orange) to represent the

  17. Developer post

    Pixelmancer Update 0.75 - New Difficulty Scaling System!

    What's up Pixelmancer fans, Gem here and welcome to update 0.75! - - - Updates & Bug Fixes - - - - New difficulty scaling system where each level increases the difficulty, this applies to enemies, Pixelmancer, companions and upgrades The new system allows for easier rebalanci

  18. Developer post

    Pixelmancer Update 0.74 - Native Linux & Steam Deck Support!

    What's up Pixelmancer fans, Gem here and welcome to update 0.74! - - - Updates & Bug Fixes - - - - Added native Linux & Steam Deck support! Pixelmancer is now fully playable on a Steam Deck! - Changed the save file system again to support cross-save between Windows, Linux

  19. Developer post

    Pixelmancer Update 0.73 - Redesigned Save System

    What's up Pixelmancer fans, Gem here and welcome to update 0.73! - - - Updates & Bug Fixes - - - - Completely redesigned the new save system As mentioned in the previous post, this will cause your save progress to reset - apologies again for the inconvenience

  20. Developer post

    Save files will be reset after update 0.73

    What's up Pixelmancer fans. Due to the new save file system with update 0.72, I've noticed there would be issues with the current way that it's setup in the future when I update the game. For example: If I later on redesign a sub-level and that player saved their game on that spe