What's up Pixelmancer fans.
Due to the new save file system with update 0.72, I've noticed there would be issues with the current way that it's setup in the future when I update the game. For example: If I later on redesign a sub-level and that player saved their game on that specific sub-level then that means they will be stuck on the loading screen and would fail to load the game.
I have found a way to avoid this, however it means I have to manually redesign the entire save & load system and also all the variables in the game. By doing this, there will be no way I can restore the old save files.
So, after update 0.73 your save file will be reset - apologies for the inconvenience.
I'm still doing further testing and I hope to finish the update as soon as possible.