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Save files will be reset after update 0.73

What's up Pixelmancer fans.

Due to the new save file system with update 0.72, I've noticed there would be issues with the current way that it's setup in the future when I update the game. For example: If I later on redesign a sub-level and that player saved their game on that specific sub-level then that means they will be stuck on the loading screen and would fail to load the game.

I have found a way to avoid this, however it means I have to manually redesign the entire save & load system and also all the variables in the game. By doing this, there will be no way I can restore the old save files.

So, after update 0.73 your save file will be reset - apologies for the inconvenience.

I'm still doing further testing and I hope to finish the update as soon as possible.