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Latest 50 valid plotted values · UTC. Longer ranges may use aggregated observations; gaps are not zeroes.
| Time | Players |
|---|---|
| 164 | |
| 149 | |
| 131 | |
| 129 | |
| 109 | |
| 102 | |
| 77 | |
| 73 | |
| 74 | |
| 105 | |
| 97 | |
| 116 | |
| 151 | |
| 161 | |
| 173 | |
| 187 | |
| 177 | |
| 149 | |
| 124 | |
| 99 | |
| 102 | |
| 83 | |
| 95 | |
| 107 | |
| 111 | |
| 116 | |
| 144 | |
| 160 | |
| 172 | |
| 156 | |
| 148 | |
| 118 | |
| 91 | |
| 71 | |
| 92 | |
| 104 | |
| 93 | |
| 110 | |
| 125 | |
| 108 | |
| 124 | |
| 103 | |
| 86 | |
| 88 | |
| 63 | |
| 55 | |
| 60 | |
| 76 | |
| 89 | |
| 92 |
There are lots of bug fixes, but also a few interesting new features: Backup supply for transport stops and factories. It works the same way as it does for depots: when this option is enabled on a stop or factory, drones from depots that are almost full (over 50%) will no longer