Phantom Hysteria

Lunar Tale Games LLC

Released
Oct 12, 2022
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Hotfix

    Updates Added Floating Combat Text (FCT) Some audio tuning and optimization Three FCT options in settings with toggle as well Increase for orb intensity Changed end of match screen to display all needed evidence rather than only what you didn't confirm Changed end of match screen

  2. Developer post

    Hotfix Patch 1.2.2

    Hotfix Patch 1.2.2 Updates ALL SETTING SAVES HAVE BEEN RESET FOR CHANGES TO TAKE EFFECT Increased UV Flashlight battery life to 10 minutes Phantom orbs are less obvious looking and less likely to show up Audio optimization pass Graphical optimization pass Shadow quality added to

  3. Developer post

    Phantom Hysteria - Patch 1.2.1

    Updates Implemented equipment pegboards on all maps, improving equipment discovery efficiency. Updated Yugo's textures to a higher resolution. Introduced a cross-progression screen catering to new players. This is for players who will be wanting to carry over their progress acros

  4. Developer post

    Phantom Hysteria - Patch v1.2.0 - Horror Harmony

    Welcome to the Horror Harmony update! New Features Updated all UI menus to be controller accessible. Introduced in-game badge achievements. Added Steam achievements for enhanced gaming experience. New map: ARPA Warehouse Implemented an aim assist system supporting both controller

  5. Developer post

    Phantom Hysteria: 1.1.1 Hotfixes

    Updates Slight damage nerf for Lucas Updated phantom box to only show ghost icon when the voice is evidence Phantom box subtitles only show for the player holding the phantom box Updated chest light cookie to be clearer Removed chestlight malfunction chance for now Lowered max ga

  6. Developer post

    Patch Notes: 1.1.0 Phantom Hysteria Cleansing Fire Update

    New Features New Phantom character, "Nurse Redcliffe" New Phantom model transparency update Phantom executions and interaction animations are now all in first person New AI target acquisition system that relies on sight and sound to attack Phantom AI now have a harder time hearin

  7. Developer post

    Game Update

    While not a new version update, we have decided to push changes from the current beta version to live! Most of these changes include improvements to the current in-game voice chat, as well as some quality of life and accessibility updates. Gameplay Changes Vivox integration Text-

  8. Developer post

    Patch Notes v.1.0.0.6

    Gameplay Changes Halloween decor has been removed Cursor size has been updated to be a bit smaller Party health bars have been added Added hover over player names Updated Phantom AI targeting system Updated Phantom AI detection system to allow players to hide more easily while cr

  9. Developer post

    Patch Notes v.1.0.0.4

    Gameplay Changes "ESC" key and clicking off the in-game chat box can now both be used to exit the chat box Added a monitor to the training area in Headquarters Balance Changes The chances of Molly using her ult during Neutralization phase have been slightly lowered Attuned class'

  10. Developer post
  11. Developer post

    Patch Notes v.1.0.0.2

    Gameplay Changes Tutorial has been added New posters have been added to Headquarters in the training area Added test Phantom to Headquarters' training area Updated Molly's ult animation Textures have been updated to improve performance Temporarily removed ending lose animations H

  12. Developer post

    Patch Notes v.1.0.0.1

    Gameplay Changes Changed lobby type wording to Solo/Co-op Jones House has been updated to help guide players to the basement Matchmaking has been temporarily disabled The timer for preparation of the Untethering phase has been lowered to 15 seconds for single player lobbies Wordi

  13. Developer post

    Phantom Hysteria v.1.0.0.0 Release Notes

    Major Updates Cross Progression Integration When starting up Phantom Hysteria for the first time, you will now be asked to create an account with Lunar Tale Games. This is being integrated as future proofing for release on different platforms. You will have to set up a username a

  14. Developer post

    Closed Beta Patch Notes v.0.9.5.2

    Gameplay Changes New end screen sound effects Radio voice over playback radius increased Chest light now has an on and off sound Added more stats on Match Result screen Bug Fixes Burn visual effects from shotgun now follow phantoms properly Fixed Time! Fixed gadgets attached to p

  15. Developer post
  16. Developer post

    Closed Beta Patch Notes v.0.9.5.0

    Gameplay Changes Vanity system added Removed the "vote" button from dead player's phones if killed during the Investigation Phase Updated the exit menu to include an option to return to Headquarters Updated the exit menu to have a confirmation pop up to exit the game Bug Fixes Fi

  17. Developer post

    Closed Beta Patch Notes v.0.9.4.0

    Bug Fixes Molly's ultimate no longer moves player's equipment Phantoms can no longer kill player at full health Fixed issue with player character getting stuck in death pose without being dead VOIP volume fixes and attenuation fixes "Match Time - All Evidence" now correctly regis

  18. Developer post

    Closed Beta Patch Notes v.0.9.3.0

    Gameplay Changes Matchmaking integration (experimental) MainQueue (up to 4 players; experimental) DuoQueue (2 players) TriQueue (3 players) Removed chance to save player during Phantom fatality Weapon Tuning Minor damage buff to NaCl45, EMF Pistol and Salt Shotgun Salt Shotgun no

  19. Developer post

    Closed Beta Patch Notes v.0.9.2.0

    Gameplay Changes Leaderboards are now separated into Solo and Group categories Increased time for Untethering Phase for all maps added to the roster Bug Fixes Fatality death should now confirm and not result in movable dead bodies Shotgun reload now works on client side

  20. Developer post

    Hotfix Patch Notes v.0.9.1.2

    New bind animation for Morrigan More reliable binding logic for EMF weapons Dead players can no longer clip the camera through walls Settings Menu now stores desired settings correctly Temporarily removed "Apply Defaults" in Settings Menu Halved the intensity of the UV Flashlight