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Phantom Hysteria - Patch v1.2.0 - Horror Harmony

Welcome to the Horror Harmony update!

New Features

  • Updated all UI menus to be controller accessible.
  • Introduced in-game badge achievements.
  • Added Steam achievements for enhanced gaming experience.
  • New map: ARPA Warehouse
  • Implemented an aim assist system supporting both controller and Mouse/Keyboard.
  • Added the Dynamic Controller Sensitive system to enhance gameplay control.

Updates

  • Revamped HUD icon visuals for improved clarity.
  • Phone is now the primary menu widget and is opened by "Escape" or "Gamepad Start" buttons by default
  • Adaptive HUD button icons that change based on input method (Controller or Keyboard/Mouse).
  • Refreshed design and animation of the new Arcana Card.
  • Revamped the Training area in HQ (Look forward to the upcoming Firing Range!).
  • General VFX optimization pass
  • Refined card mechanics: stacks are now removed upon activation and disabled when depleted.
  • Altered card mechanics to only eliminate slots locked behind new class selection levels.
  • Implemented a phantom post-process effect upon taking damage, which enhances visibility when shot.
  • Updated vanity grids for improved aesthetics, featuring accurate display names and updated skin images.
  • Added "lock" icons to the HUD for locked class abilities, providing clear progression goals.
  • Refreshed the Monitor model in HQ for a more immersive experience.
  • Improved Snake mini game performance
  • Removed EMF Barriers on all maps

Equipment and Gadget Updates

  • Enlarged the player's chest flashlight for better visibility.
  • Spirit box now fully operational with all pings.
  • Extended Cross energy duration to last continuously for 20 seconds.
  • Optimized adrenal shot mechanics: increased healing potency to 20, speed boost decreased to 10%, stamina regen raised to 3 per tick, and buff duration extended to 45 seconds.

Sound Changes

  • Eliminated noise triggers associated with dropping items and reduced noise chance for walking steps.
  • Rectified RTCP issues to ensure UI sounds are clear and undistorted.

Bug Fixes

- Rectified an issue when petting Harold that previously triggered the Low Health filter.
- Resolved problem preventing players from seeing after experiencing a second death after being revived.
- Fixed Issue prohibiting players from reviving deceased teammates.